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Tech ENABLE_PRINT_BED_MODELS set as default
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5 changed files with 0 additions and 91 deletions
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@ -217,9 +217,7 @@ class GLCanvas3D
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GeometryBuffer m_gridlines;
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mutable GLTexture m_top_texture;
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mutable GLTexture m_bottom_texture;
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#if ENABLE_PRINT_BED_MODELS
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mutable GLBed m_model;
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#endif // ENABLE_PRINT_BED_MODELS
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mutable float m_scale_factor;
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@ -241,11 +239,7 @@ class GLCanvas3D
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bool contains(const Point& point) const;
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Point point_projection(const Point& point) const;
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#if ENABLE_PRINT_BED_MODELS
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void render(float theta, bool useVBOs, float scale_factor) const;
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#else
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void render(float theta, float scale_factor) const;
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#endif // ENABLE_PRINT_BED_MODELS
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private:
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void _calc_bounding_box();
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@ -256,11 +250,7 @@ class GLCanvas3D
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#else
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EType _detect_type() const;
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#endif // ENABLE_REWORKED_BED_SHAPE_CHANGE
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#if ENABLE_PRINT_BED_MODELS
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void _render_prusa(const std::string &key, float theta, bool useVBOs) const;
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#else
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void _render_prusa(const std::string &key, float theta) const;
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#endif // ENABLE_PRINT_BED_MODELS
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void _render_custom() const;
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#if !ENABLE_REWORKED_BED_SHAPE_CHANGE
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static bool _are_equal(const Pointfs& bed_1, const Pointfs& bed_2);
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