Fixes of DPI scaling on Windows.

This commit is contained in:
bubnikv 2020-09-30 14:02:03 +02:00
parent dad8a47741
commit e8325a8e2d
5 changed files with 17 additions and 21 deletions

View file

@ -75,7 +75,7 @@ template<class F> typename F::FN winapi_get_function(const wchar_t *dll, const c
#endif
// If called with nullptr, a DPI for the primary monitor is returned.
int get_dpi_for_window(wxWindow *window)
int get_dpi_for_window(const wxWindow *window)
{
#ifdef _WIN32
enum MONITOR_DPI_TYPE_ {
@ -126,7 +126,7 @@ int get_dpi_for_window(wxWindow *window)
#endif
}
wxFont get_default_font_for_dpi(int dpi)
wxFont get_default_font_for_dpi(const wxWindow *window, int dpi)
{
#ifdef _WIN32
// First try to load the font with the Windows 10 specific way.
@ -137,7 +137,7 @@ wxFont get_default_font_for_dpi(int dpi)
memset(&nm, 0, sizeof(NONCLIENTMETRICS));
nm.cbSize = sizeof(NONCLIENTMETRICS);
if (SystemParametersInfoForDpi_fn(SPI_GETNONCLIENTMETRICS, sizeof(NONCLIENTMETRICS), &nm, 0, dpi))
return wxFont(wxNativeFontInfo(nm.lfMessageFont));
return wxFont(wxNativeFontInfo(nm.lfMessageFont, window));
}
// Then try to guesstimate the font DPI scaling on Windows 8.
// Let's hope that the font returned by the SystemParametersInfo(), which is used by wxWidgets internally, makes sense.