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https://github.com/SoftFever/OrcaSlicer.git
synced 2025-07-14 10:17:55 -06:00
Removed technology ENABLE_IMGUI
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parent
d3c8e3166e
commit
e813a562a1
19 changed files with 3 additions and 236 deletions
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@ -80,10 +80,6 @@ void GLGizmoSlaSupports::on_render(const GLCanvas3D::Selection& selection) const
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render_points(selection, false);
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render_selection_rectangle();
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#if !ENABLE_IMGUI
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render_tooltip_texture();
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#endif // not ENABLE_IMGUI
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::glDisable(GL_BLEND);
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}
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@ -505,38 +501,6 @@ void GLGizmoSlaSupports::on_update(const UpdateData& data, const GLCanvas3D::Sel
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}
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}
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#if !ENABLE_IMGUI
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void GLGizmoSlaSupports::render_tooltip_texture() const {
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if (m_tooltip_texture.get_id() == 0)
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if (!m_tooltip_texture.load_from_file(resources_dir() + "/icons/sla_support_points_tooltip.png", false))
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return;
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if (m_reset_texture.get_id() == 0)
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if (!m_reset_texture.load_from_file(resources_dir() + "/icons/sla_support_points_reset.png", false))
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return;
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float zoom = m_parent.get_camera_zoom();
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float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
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float gap = 30.0f * inv_zoom;
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const Size& cnv_size = m_parent.get_canvas_size();
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float l = gap - cnv_size.get_width()/2.f * inv_zoom;
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float r = l + (float)m_tooltip_texture.get_width() * inv_zoom;
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float b = gap - cnv_size.get_height()/2.f * inv_zoom;
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float t = b + (float)m_tooltip_texture.get_height() * inv_zoom;
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Rect reset_rect = m_parent.get_gizmo_reset_rect(m_parent, true);
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::glDisable(GL_DEPTH_TEST);
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::glPushMatrix();
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::glLoadIdentity();
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GLTexture::render_texture(m_tooltip_texture.get_id(), l, r, b, t);
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GLTexture::render_texture(m_reset_texture.get_id(), reset_rect.get_left(), reset_rect.get_right(), reset_rect.get_bottom(), reset_rect.get_top());
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::glPopMatrix();
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::glEnable(GL_DEPTH_TEST);
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}
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#endif // not ENABLE_IMGUI
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std::vector<const ConfigOption*> GLGizmoSlaSupports::get_config_options(const std::vector<std::string>& keys) const
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{
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std::vector<const ConfigOption*> out;
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@ -578,7 +542,6 @@ void GLGizmoSlaSupports::update_cache_entry_normal(unsigned int i) const
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#if ENABLE_IMGUI
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void GLGizmoSlaSupports::on_render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection)
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{
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if (!m_model_object)
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@ -722,7 +685,6 @@ RENDER_AGAIN:
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if (force_refresh)
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m_parent.set_as_dirty();
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}
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#endif // ENABLE_IMGUI
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bool GLGizmoSlaSupports::on_is_activable(const GLCanvas3D::Selection& selection) const
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{
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