3DScene member variables moved to c++

This commit is contained in:
Enrico Turri 2018-06-06 12:36:52 +02:00
parent 2dee4d1a83
commit e79037c44d
10 changed files with 104 additions and 16 deletions

View file

@ -275,6 +275,27 @@ set_cutting_plane(canvas, z, polygons)
CODE:
_3DScene::set_cutting_plane((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), z, polygons);
void
set_color_by(canvas, value)
SV *canvas;
std::string value;
CODE:
_3DScene::set_color_by((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), value);
void
set_select_by(canvas, value)
SV *canvas;
std::string value;
CODE:
_3DScene::set_select_by((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), value);
void
set_drag_by(canvas, value)
SV *canvas;
std::string value;
CODE:
_3DScene::set_drag_by((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), value);
bool
is_layers_editing_enabled(canvas)
SV *canvas;