Refactored hollowing backend to use indexed_triangle_mesh

This commit is contained in:
tamasmeszaros 2021-05-26 16:41:34 +02:00
parent f12187b53d
commit e6f97358bc
14 changed files with 204 additions and 68 deletions

View file

@ -208,7 +208,7 @@ void HollowedMesh::on_update()
m_drainholes = print_object->model_object()->sla_drain_holes;
m_old_hollowing_timestamp = timestamp;
const TriangleMesh &interior = print_object->hollowed_interior_mesh();
const indexed_triangle_set &interior = print_object->hollowed_interior_mesh();
if (!interior.empty()) {
m_hollowed_interior_transformed = std::make_unique<TriangleMesh>(interior);
m_hollowed_interior_transformed->repaired = false;