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ENH: render: adjust the logo background color to bed's color
use the color of bed's stl Change-Id: I56f1e184a27271b8bea5704f823ae7b28b656a46
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parent
4d52b8a44a
commit
e6131fc5f7
2 changed files with 38 additions and 45 deletions
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@ -62,7 +62,7 @@ namespace GUI {
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class Bed3D;
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std::array<float, 4> PartPlate::SELECT_COLOR = { 0.4196f, 0.4235f, 0.4235f, 1.0f };
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std::array<float, 4> PartPlate::SELECT_COLOR = { 0.2666f, 0.2784f, 0.2784f, 1.0f }; //{ 0.4196f, 0.4235f, 0.4235f, 1.0f };
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std::array<float, 4> PartPlate::UNSELECT_COLOR = { 0.82f, 0.82f, 0.82f, 1.0f };
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std::array<float, 4> PartPlate::DEFAULT_COLOR = { 0.5f, 0.5f, 0.5f, 1.0f };
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std::array<float, 4> PartPlate::LINE_TOP_COLOR = { 0.89f, 0.89f, 0.89f, 1.0f };
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@ -199,11 +199,11 @@ void PartPlate::calc_gridlines(const ExPolygon& poly, const BoundingBox& pp_bbox
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line.append(Point(x, pp_bbox.min(1)));
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line.append(Point(x, pp_bbox.max(1)));
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count ++;
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if ( (count % 5) == 0 )
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axes_lines_bolder.push_back(line);
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else
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axes_lines.push_back(line);
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count ++;
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}
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count = 0;
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for (coord_t y = pp_bbox.min(1); y <= pp_bbox.max(1); y += scale_(10.0)) {
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@ -212,11 +212,11 @@ void PartPlate::calc_gridlines(const ExPolygon& poly, const BoundingBox& pp_bbox
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line.append(Point(pp_bbox.max(0), y));
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axes_lines.push_back(line);
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count ++;
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if ( (count % 5) == 0 )
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axes_lines_bolder.push_back(line);
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else
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axes_lines.push_back(line);
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count ++;
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}
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// clip with a slightly grown expolygon because our lines lay on the contours and may get erroneously clipped
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