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	One more speed optimization in STL.pm
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					 1 changed files with 3 additions and 3 deletions
				
			
		|  | @ -48,7 +48,7 @@ sub read_file { | |||
| sub _read_ascii { | ||||
|     my ($fh, $facets, $vertices) = @_; | ||||
|      | ||||
|     my $point_re = qr/([^ ]+)\s+([^ ]+)\s+([^ ]+)/; | ||||
|     my $point_re = qr/(([^ ]+)\s+([^ ]+)\s+([^ ]+))/; | ||||
|      | ||||
|     my $facet; | ||||
|     my %vertices_map = (); | ||||
|  | @ -63,12 +63,12 @@ sub _read_ascii { | |||
|                 undef $facet; | ||||
|             } else { | ||||
|                 /^\s*vertex\s+$point_re/o or next; | ||||
|                 my $vertex_id = join ',', $1, $2, $3; | ||||
|                 my $vertex_id = $1; | ||||
|                 my $vertex_idx; | ||||
|                 if (exists $vertices_map{$vertex_id}) { | ||||
|                     $vertex_idx = $vertices_map{$vertex_id}; | ||||
|                 } else { | ||||
|                     push @$vertices, [map $_ * 1, $1, $2, $3]; | ||||
|                     push @$vertices, [map $_ * 1, $2, $3, $4]; | ||||
|                     $vertex_idx = $vertices_map{$vertex_id} = $#$vertices; | ||||
|                 } | ||||
|                 push @$facet, $vertex_idx; | ||||
|  |  | |||
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	 Alessandro Ranellucci
						Alessandro Ranellucci