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https://github.com/SoftFever/OrcaSlicer.git
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Fix of a crash on OSX after changing a layer range value and then
pressing the "add layer" button.
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parent
7b6c920a3d
commit
e47e487fe2
5 changed files with 132 additions and 86 deletions
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@ -43,7 +43,8 @@ public:
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const wxString& value = wxEmptyString,
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EditorType type = etUndef,
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std::function<void(EditorType)> set_focus_data_fn = [](EditorType) {;},
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std::function<bool(coordf_t, bool)> edit_fn = [](coordf_t, bool) {return false; }
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// callback parameters: new value, from enter, dont't update panel UI (when called from edit field's kill focus handler for the PlusMinusButton)
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std::function<bool(coordf_t, bool, bool)> edit_fn = [](coordf_t, bool, bool) {return false; }
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);
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~LayerRangeEditor() {}
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@ -69,8 +70,23 @@ public:
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ObjectLayers(wxWindow* parent);
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~ObjectLayers() {}
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// Button remembers the layer height range, for which it has been created.
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// The layer height range for this button is updated when the low or high boundary of the layer height range is updated
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// by the respective text edit field, so that this button emits an action for an up to date layer height range value.
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class PlusMinusButton : public ScalableButton
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{
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public:
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PlusMinusButton(wxWindow *parent, const ScalableBitmap &bitmap, std::pair<coordf_t, coordf_t> range) : ScalableButton(parent, wxID_ANY, bitmap), range(range) {}
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// updated when the text edit field loses focus for any PlusMinusButton.
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std::pair<coordf_t, coordf_t> range;
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};
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void select_editor(LayerRangeEditor* editor, const bool is_last_edited_range);
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wxSizer* create_layer(const t_layer_height_range& range); // without_buttons
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// Create sizer with layer height range and layer height text edit fields, without buttons.
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// If the delete and add buttons are provided, the respective text edit fields will modify the layer height ranges of thes buttons
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// on value change, so that these buttons work with up to date values.
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wxSizer* create_layer(const t_layer_height_range& range, PlusMinusButton *delete_button, PlusMinusButton *add_button);
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void create_layers_list();
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void update_layers_list();
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