diff --git a/src/slic3r/GUI/GUI_App.cpp b/src/slic3r/GUI/GUI_App.cpp index 133ec8cbd5..6cb3f3ab21 100644 --- a/src/slic3r/GUI/GUI_App.cpp +++ b/src/slic3r/GUI/GUI_App.cpp @@ -299,12 +299,13 @@ public: memDc.DrawLabel(m_constant_text.version, version_rect, wxALIGN_LEFT | wxALIGN_BOTTOM); #if BBL_INTERNAL_TESTING - wxSize text_rect = memDc.GetTextExtent("Internal Version"); + wxString versionText = BBL_INTERNAL_TESTING == 1 ? "Internal Version" : "Beta Version"; + wxSize text_rect = memDc.GetTextExtent(versionText); int start_x = (title_rect.GetLeft() + version_rect.GetRight()) / 2 - text_rect.GetWidth(); int start_y = version_rect.GetBottom() + 10; wxRect internal_sign_rect(wxPoint(start_x, start_y), wxSize(text_rect)); memDc.SetFont(m_constant_text.title_font); - memDc.DrawLabel("Internal Version", internal_sign_rect, wxALIGN_TOP | wxALIGN_LEFT); + memDc.DrawLabel(versionText, internal_sign_rect, wxALIGN_TOP | wxALIGN_LEFT); #endif // load bitmap for logo @@ -2105,22 +2106,22 @@ void GUI_App::init_app_config() if (data_dir().empty()) { #ifndef __linux__ std::string data_dir = wxStandardPaths::Get().GetUserDataDir().ToUTF8().data(); - //BBS create folder if not exists - boost::filesystem::path data_dir_path(data_dir); - if (!boost::filesystem::exists(data_dir_path)) - boost::filesystem::create_directory(data_dir_path); - set_data_dir(data_dir); #else // Since version 2.3, config dir on Linux is in ${XDG_CONFIG_HOME}. // https://github.com/prusa3d/PrusaSlicer/issues/2911 wxString dir; if (! wxGetEnv(wxS("XDG_CONFIG_HOME"), &dir) || dir.empty() ) dir = wxFileName::GetHomeDir() + wxS("/.config"); - set_data_dir((dir + "/" + GetAppName()).ToUTF8().data()); - boost::filesystem::path data_dir_path(data_dir()); + std::string data_dir = (dir + "/" + GetAppName()).ToUTF8().data(); + #endif +#if BBL_INTERNAL_TESTING + data_dir += BBL_INTERNAL_TESTING == 1 ? "Internal" : "Beta"; +#endif + //BBS create folder if not exists + boost::filesystem::path data_dir_path(data_dir); if (!boost::filesystem::exists(data_dir_path)) boost::filesystem::create_directory(data_dir_path); - #endif + set_data_dir(data_dir); } else { m_datadir_redefined = true; }