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	Fixed compilation on Windows,
removed debugging menu and debugging output.
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					 2 changed files with 15 additions and 18 deletions
				
			
		|  | @ -174,7 +174,6 @@ sub _init_tabpanel { | |||
|     EVT_COMMAND($self, -1, $BUTTON_BROWSE_EVENT, sub { | ||||
|         my ($self, $event) = @_; | ||||
|         my $msg = $event->GetString; | ||||
|         print "BUTTON_BROWSE_EVENT: ", $msg, "\n"; | ||||
| 
 | ||||
|         # look for devices | ||||
|         my $entries; | ||||
|  | @ -197,7 +196,6 @@ sub _init_tabpanel { | |||
|     EVT_COMMAND($self, -1, $BUTTON_TEST_EVENT, sub { | ||||
|         my ($self, $event) = @_; | ||||
|         my $msg = $event->GetString; | ||||
|         print "BUTTON_TEST_EVENT: ", $msg, "\n"; | ||||
| 
 | ||||
|         my $ua = LWP::UserAgent->new; | ||||
|         $ua->timeout(10); | ||||
|  | @ -410,13 +408,6 @@ sub _init_menubar { | |||
|         }); | ||||
|     } | ||||
| 
 | ||||
|     my $hokusMenu = Wx::Menu->new;    # XXX: tmp | ||||
|     { | ||||
|         $self->_append_menu_item($hokusMenu, "Pokus", "Pokus", sub { | ||||
|             Slic3r::Http::pokus(); | ||||
|         }); | ||||
|     } | ||||
| 
 | ||||
|     # menubar | ||||
|     # assign menubar to frame after appending items, otherwise special items | ||||
|     # will not be handled correctly | ||||
|  | @ -431,7 +422,6 @@ sub _init_menubar { | |||
|         # (Select application language from the list of installed languages) | ||||
|         Slic3r::GUI::add_debug_menu($menubar, $self->{lang_ch_event}); | ||||
|         $menubar->Append($helpMenu, L("&Help")); | ||||
|         $menubar->Append($hokusMenu, "Hoku&s"); | ||||
|         # Add an optional debug menu. In production code, the add_debug_menu() call should do nothing. | ||||
|         $self->SetMenuBar($menubar); | ||||
|     } | ||||
|  |  | |||
|  | @ -533,14 +533,21 @@ find_package(CURL REQUIRED) | |||
| include_directories(${CURL_INCLUDE_DIRS}) | ||||
| target_link_libraries(XS ${CURL_LIBRARIES}) | ||||
| 
 | ||||
| if (SLIC3R_STATIC AND CMAKE_SYSTEM_NAME STREQUAL "Linux") | ||||
|     # As of now, our build system produces a statically linked libcurl, | ||||
|     # which links the OpenSSL library dynamically. | ||||
|     find_package(OpenSSL REQUIRED) | ||||
|     message("OpenSSL include dir: ${OPENSSL_INCLUDE_DIR}") | ||||
|     message("OpenSSL libraries: ${OPENSSL_LIBRARIES}") | ||||
|     include_directories(${OPENSSL_INCLUDE_DIR}) | ||||
|     target_link_libraries(XS ${OPENSSL_LIBRARIES}) | ||||
| if (SLIC3R_STATIC) | ||||
|     if (NOT APPLE) | ||||
|         # libcurl is always linked dynamically to the system libcurl on OSX. | ||||
|         # On other systems, libcurl is linked statically if SLIC3R_STATIC is set. | ||||
|         add_definitions(-DCURL_STATICLIB) | ||||
|     endif() | ||||
|     if (CMAKE_SYSTEM_NAME STREQUAL "Linux") | ||||
|         # As of now, our build system produces a statically linked libcurl, | ||||
|         # which links the OpenSSL library dynamically. | ||||
|         find_package(OpenSSL REQUIRED) | ||||
|         message("OpenSSL include dir: ${OPENSSL_INCLUDE_DIR}") | ||||
|         message("OpenSSL libraries: ${OPENSSL_LIBRARIES}") | ||||
|         include_directories(${OPENSSL_INCLUDE_DIR}) | ||||
|         target_link_libraries(XS ${OPENSSL_LIBRARIES}) | ||||
|     endif() | ||||
| endif() | ||||
| 
 | ||||
| ## OPTIONAL packages | ||||
|  |  | |||
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