added method: static GUI::GLCanvas3D* _3DScene::get_canvas(wxGLCanvas* canvas)

This commit is contained in:
Enrico Turri 2018-10-11 10:24:19 +02:00
parent 3bccb3b97c
commit e201c5123c
4 changed files with 23 additions and 8 deletions

View file

@ -96,9 +96,11 @@ public:
bool move_volume_up(wxGLCanvas* canvas, unsigned int id);
bool move_volume_down(wxGLCanvas* canvas, unsigned int id);
#if !ENABLE_EXTENDED_SELECTION
#if ENABLE_EXTENDED_SELECTION
GLCanvas3D* get_canvas(wxGLCanvas* canvas);
#else
void set_objects_selections(wxGLCanvas* canvas, const std::vector<int>& selections);
#endif // !ENABLE_EXTENDED_SELECTION
#endif // ENABLE_EXTENDED_SELECTION
void set_config(wxGLCanvas* canvas, DynamicPrintConfig* config);
void set_print(wxGLCanvas* canvas, Print* print);