added method: static GUI::GLCanvas3D* _3DScene::get_canvas(wxGLCanvas* canvas)

This commit is contained in:
Enrico Turri 2018-10-11 10:24:19 +02:00
parent 3bccb3b97c
commit e201c5123c
4 changed files with 23 additions and 8 deletions

View file

@ -287,14 +287,20 @@ bool GLCanvas3DManager::move_volume_down(wxGLCanvas* canvas, unsigned int id)
return (it != m_canvases.end()) ? it->second->move_volume_down(id) : false;
}
#if !ENABLE_EXTENDED_SELECTION
#if ENABLE_EXTENDED_SELECTION
GLCanvas3D* GLCanvas3DManager::get_canvas(wxGLCanvas* canvas)
{
CanvasesMap::const_iterator it = _get_canvas(canvas);
return (it != m_canvases.end()) ? it->second : nullptr;
}
#else
void GLCanvas3DManager::set_objects_selections(wxGLCanvas* canvas, const std::vector<int>& selections)
{
CanvasesMap::iterator it = _get_canvas(canvas);
if (it != m_canvases.end())
it->second->set_objects_selections(selections);
}
#endif // !ENABLE_EXTENDED_SELECTION
#endif // ENABLE_EXTENDED_SELECTION
void GLCanvas3DManager::set_config(wxGLCanvas* canvas, DynamicPrintConfig* config)
{