added method: static GUI::GLCanvas3D* _3DScene::get_canvas(wxGLCanvas* canvas)

This commit is contained in:
Enrico Turri 2018-10-11 10:24:19 +02:00
parent 3bccb3b97c
commit e201c5123c
4 changed files with 23 additions and 8 deletions

View file

@ -1895,12 +1895,17 @@ bool _3DScene::move_volume_down(wxGLCanvas* canvas, unsigned int id)
return s_canvas_mgr.move_volume_down(canvas, id);
}
#if !ENABLE_EXTENDED_SELECTION
#if ENABLE_EXTENDED_SELECTION
GUI::GLCanvas3D* _3DScene::get_canvas(wxGLCanvas* canvas)
{
return s_canvas_mgr.get_canvas(canvas);
}
#else
void _3DScene::set_objects_selections(wxGLCanvas* canvas, const std::vector<int>& selections)
{
s_canvas_mgr.set_objects_selections(canvas, selections);
}
#endif // !ENABLE_EXTENDED_SELECTION
#endif // ENABLE_EXTENDED_SELECTION
void _3DScene::set_config(wxGLCanvas* canvas, DynamicPrintConfig* config)
{