mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-07-11 16:57:53 -06:00
Merge remote-tracking branch 'origin/master' into ys_color_print_extension
This commit is contained in:
commit
dfd38c7818
53 changed files with 15880 additions and 502 deletions
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@ -22,9 +22,11 @@
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#include "slic3r/GUI/PresetBundle.hpp"
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#include "slic3r/GUI/Tab.hpp"
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#include "slic3r/GUI/GUI_Preview.hpp"
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#include "GUI_App.hpp"
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#include "GUI_ObjectList.hpp"
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#include "GUI_ObjectManipulation.hpp"
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#include "Mouse3DController.hpp"
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#include "I18N.hpp"
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#if ENABLE_RETINA_GL
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@ -130,6 +132,9 @@ GLCanvas3D::LayersEditing::LayersEditing()
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, m_object_max_z(0.f)
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, m_slicing_parameters(nullptr)
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, m_layer_height_profile_modified(false)
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#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
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, m_adaptive_cusp(0.2f)
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#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
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, state(Unknown)
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, band_width(2.0f)
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, strength(0.005f)
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@ -150,7 +155,9 @@ GLCanvas3D::LayersEditing::~LayersEditing()
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}
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const float GLCanvas3D::LayersEditing::THICKNESS_BAR_WIDTH = 70.0f;
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#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
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const float GLCanvas3D::LayersEditing::THICKNESS_RESET_BUTTON_HEIGHT = 22.0f;
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#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
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bool GLCanvas3D::LayersEditing::init(const std::string& vertex_shader_filename, const std::string& fragment_shader_filename)
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{
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@ -217,13 +224,103 @@ void GLCanvas3D::LayersEditing::render_overlay(const GLCanvas3D& canvas) const
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if (!m_enabled)
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return;
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#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
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static const ImVec4 orange(0.757f, 0.404f, 0.216f, 1.0f);
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const Size& cnv_size = canvas.get_canvas_size();
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float canvas_w = (float)cnv_size.get_width();
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float canvas_h = (float)cnv_size.get_height();
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ImGuiWrapper& imgui = *wxGetApp().imgui();
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imgui.set_next_window_pos(canvas_w - imgui.get_style_scaling() * THICKNESS_BAR_WIDTH, canvas_h, ImGuiCond_Always, 1.0f, 1.0f);
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imgui.set_next_window_bg_alpha(0.5f);
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ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
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imgui.begin(_(L("Layer height profile")), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoCollapse);
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ImGui::PushStyleColor(ImGuiCol_Text, orange);
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imgui.text(_(L("Left mouse button:")));
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ImGui::PopStyleColor();
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ImGui::SameLine();
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imgui.text(_(L("Add detail")));
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ImGui::PushStyleColor(ImGuiCol_Text, orange);
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imgui.text(_(L("Right mouse button:")));
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ImGui::PopStyleColor();
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ImGui::SameLine();
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imgui.text(_(L("Remove detail")));
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ImGui::PushStyleColor(ImGuiCol_Text, orange);
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imgui.text(_(L("Shift + Left mouse button:")));
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ImGui::PopStyleColor();
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ImGui::SameLine();
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imgui.text(_(L("Reset to base")));
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ImGui::PushStyleColor(ImGuiCol_Text, orange);
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imgui.text(_(L("Shift + Right mouse button:")));
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ImGui::PopStyleColor();
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ImGui::SameLine();
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imgui.text(_(L("Smoothing")));
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ImGui::PushStyleColor(ImGuiCol_Text, orange);
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imgui.text(_(L("Mouse wheel:")));
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ImGui::PopStyleColor();
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ImGui::SameLine();
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imgui.text(_(L("Increase/decrease edit area")));
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ImGui::Separator();
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if (imgui.button(_(L("Adaptive"))))
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wxPostEvent((wxEvtHandler*)canvas.get_wxglcanvas(), Event<float>(EVT_GLCANVAS_ADAPTIVE_LAYER_HEIGHT_PROFILE, m_adaptive_cusp));
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ImGui::SameLine();
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float text_align = ImGui::GetCursorPosX();
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imgui.text(_(L("Cusp (mm)")));
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ImGui::SameLine();
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float widget_align = ImGui::GetCursorPosX();
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ImGui::PushItemWidth(imgui.get_style_scaling() * 120.0f);
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m_adaptive_cusp = clamp((float)m_slicing_parameters->min_layer_height, (float)m_slicing_parameters->max_layer_height, m_adaptive_cusp);
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ImGui::SliderFloat("", &m_adaptive_cusp, (float)m_slicing_parameters->min_layer_height, (float)m_slicing_parameters->max_layer_height, "%.2f");
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ImGui::Separator();
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if (imgui.button(_(L("Smooth"))))
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wxPostEvent((wxEvtHandler*)canvas.get_wxglcanvas(), HeightProfileSmoothEvent(EVT_GLCANVAS_SMOOTH_LAYER_HEIGHT_PROFILE, m_smooth_params ));
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ImGui::SameLine();
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ImGui::SetCursorPosX(text_align);
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imgui.text(_(L("Radius")));
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ImGui::SameLine();
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ImGui::SetCursorPosX(widget_align);
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ImGui::PushItemWidth(imgui.get_style_scaling() * 120.0f);
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int radius = (int)m_smooth_params.radius;
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if (ImGui::SliderInt("##1", &radius, 1, 10))
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m_smooth_params.radius = (unsigned int)radius;
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ImGui::SetCursorPosX(text_align);
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imgui.text(_(L("Keep min")));
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ImGui::SameLine();
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ImGui::SetCursorPosX(widget_align);
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ImGui::PushItemWidth(imgui.get_style_scaling() * 120.0f);
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imgui.checkbox("##2", m_smooth_params.keep_min);
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ImGui::Separator();
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if (imgui.button(_(L("Reset"))))
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wxPostEvent((wxEvtHandler*)canvas.get_wxglcanvas(), SimpleEvent(EVT_GLCANVAS_RESET_LAYER_HEIGHT_PROFILE));
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imgui.end();
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ImGui::PopStyleVar();
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const Rect& bar_rect = get_bar_rect_viewport(canvas);
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#else
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const Rect& bar_rect = get_bar_rect_viewport(canvas);
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const Rect& reset_rect = get_reset_rect_viewport(canvas);
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_render_tooltip_texture(canvas, bar_rect, reset_rect);
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_render_reset_texture(reset_rect);
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_render_active_object_annotations(canvas, bar_rect);
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_render_profile(bar_rect);
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#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
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render_active_object_annotations(canvas, bar_rect);
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render_profile(bar_rect);
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}
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float GLCanvas3D::LayersEditing::get_cursor_z_relative(const GLCanvas3D& canvas)
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@ -248,11 +345,13 @@ bool GLCanvas3D::LayersEditing::bar_rect_contains(const GLCanvas3D& canvas, floa
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return (rect.get_left() <= x) && (x <= rect.get_right()) && (rect.get_top() <= y) && (y <= rect.get_bottom());
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}
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#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
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bool GLCanvas3D::LayersEditing::reset_rect_contains(const GLCanvas3D& canvas, float x, float y)
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{
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const Rect& rect = get_reset_rect_screen(canvas);
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return (rect.get_left() <= x) && (x <= rect.get_right()) && (rect.get_top() <= y) && (y <= rect.get_bottom());
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}
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#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
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Rect GLCanvas3D::LayersEditing::get_bar_rect_screen(const GLCanvas3D& canvas)
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{
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@ -260,9 +359,14 @@ Rect GLCanvas3D::LayersEditing::get_bar_rect_screen(const GLCanvas3D& canvas)
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float w = (float)cnv_size.get_width();
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float h = (float)cnv_size.get_height();
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#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
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return Rect(w - thickness_bar_width(canvas), 0.0f, w, h);
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#else
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return Rect(w - thickness_bar_width(canvas), 0.0f, w, h - reset_button_height(canvas));
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#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
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}
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#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
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Rect GLCanvas3D::LayersEditing::get_reset_rect_screen(const GLCanvas3D& canvas)
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{
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const Size& cnv_size = canvas.get_canvas_size();
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@ -271,6 +375,7 @@ Rect GLCanvas3D::LayersEditing::get_reset_rect_screen(const GLCanvas3D& canvas)
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return Rect(w - thickness_bar_width(canvas), h - reset_button_height(canvas), w, h);
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}
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#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
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Rect GLCanvas3D::LayersEditing::get_bar_rect_viewport(const GLCanvas3D& canvas)
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{
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@ -281,9 +386,14 @@ Rect GLCanvas3D::LayersEditing::get_bar_rect_viewport(const GLCanvas3D& canvas)
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float zoom = (float)canvas.get_camera().get_zoom();
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float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
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#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
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return Rect((half_w - thickness_bar_width(canvas)) * inv_zoom, half_h * inv_zoom, half_w * inv_zoom, -half_h * inv_zoom);
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#else
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return Rect((half_w - thickness_bar_width(canvas)) * inv_zoom, half_h * inv_zoom, half_w * inv_zoom, (-half_h + reset_button_height(canvas)) * inv_zoom);
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#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
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}
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#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
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Rect GLCanvas3D::LayersEditing::get_reset_rect_viewport(const GLCanvas3D& canvas)
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{
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const Size& cnv_size = canvas.get_canvas_size();
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@ -295,13 +405,43 @@ Rect GLCanvas3D::LayersEditing::get_reset_rect_viewport(const GLCanvas3D& canvas
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return Rect((half_w - thickness_bar_width(canvas)) * inv_zoom, (-half_h + reset_button_height(canvas)) * inv_zoom, half_w * inv_zoom, -half_h * inv_zoom);
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}
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#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
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bool GLCanvas3D::LayersEditing::_is_initialized() const
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bool GLCanvas3D::LayersEditing::is_initialized() const
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{
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return m_shader.is_initialized();
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}
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std::string GLCanvas3D::LayersEditing::get_tooltip(const GLCanvas3D& canvas) const
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{
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std::string ret;
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if (m_enabled && (m_layer_height_profile.size() >= 4))
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{
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float z = get_cursor_z_relative(canvas);
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if (z != -1000.0f)
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{
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z *= m_object_max_z;
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float h = 0.0f;
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for (size_t i = m_layer_height_profile.size() - 2; i >= 2; i -= 2)
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{
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float zi = m_layer_height_profile[i];
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float zi_1 = m_layer_height_profile[i - 2];
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if ((zi_1 <= z) && (z <= zi))
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{
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float dz = zi - zi_1;
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h = (dz != 0.0f) ? lerp(m_layer_height_profile[i - 1], m_layer_height_profile[i + 1], (z - zi_1) / dz) : m_layer_height_profile[i + 1];
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break;
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}
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}
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if (h > 0.0f)
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ret = std::to_string(h);
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}
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}
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return ret;
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}
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#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
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void GLCanvas3D::LayersEditing::_render_tooltip_texture(const GLCanvas3D& canvas, const Rect& bar_rect, const Rect& reset_rect) const
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{
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// TODO: do this with ImGui
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|
@ -347,8 +487,9 @@ void GLCanvas3D::LayersEditing::_render_reset_texture(const Rect& reset_rect) co
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GLTexture::render_texture(m_reset_texture.get_id(), reset_rect.get_left(), reset_rect.get_right(), reset_rect.get_bottom(), reset_rect.get_top());
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}
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#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
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void GLCanvas3D::LayersEditing::_render_active_object_annotations(const GLCanvas3D& canvas, const Rect& bar_rect) const
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void GLCanvas3D::LayersEditing::render_active_object_annotations(const GLCanvas3D& canvas, const Rect& bar_rect) const
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{
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m_shader.start_using();
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|
@ -379,7 +520,7 @@ void GLCanvas3D::LayersEditing::_render_active_object_annotations(const GLCanvas
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m_shader.stop_using();
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}
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void GLCanvas3D::LayersEditing::_render_profile(const Rect& bar_rect) const
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void GLCanvas3D::LayersEditing::render_profile(const Rect& bar_rect) const
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{
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//FIXME show some kind of legend.
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|
@ -496,6 +637,24 @@ void GLCanvas3D::LayersEditing::reset_layer_height_profile(GLCanvas3D& canvas)
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canvas.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
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}
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#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
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void GLCanvas3D::LayersEditing::adaptive_layer_height_profile(GLCanvas3D& canvas, float cusp)
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{
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m_layer_height_profile = layer_height_profile_adaptive(*m_slicing_parameters, *m_model_object, cusp);
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const_cast<ModelObject*>(m_model_object)->layer_height_profile = m_layer_height_profile;
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m_layers_texture.valid = false;
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canvas.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
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}
|
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|
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void GLCanvas3D::LayersEditing::smooth_layer_height_profile(GLCanvas3D& canvas, const HeightProfileSmoothingParams& smoothing_params)
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{
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m_layer_height_profile = smooth_height_profile(m_layer_height_profile, *m_slicing_parameters, smoothing_params);
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const_cast<ModelObject*>(m_model_object)->layer_height_profile = m_layer_height_profile;
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m_layers_texture.valid = false;
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canvas.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
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}
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#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
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|
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void GLCanvas3D::LayersEditing::generate_layer_height_texture()
|
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{
|
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this->update_slicing_parameters();
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|
@ -530,7 +689,7 @@ void GLCanvas3D::LayersEditing::accept_changes(GLCanvas3D& canvas)
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{
|
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if (last_object_id >= 0) {
|
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if (m_layer_height_profile_modified) {
|
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wxGetApp().plater()->take_snapshot(_(L("Layers heights")));
|
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wxGetApp().plater()->take_snapshot(_(L("Layer height profile-Manual edit")));
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const_cast<ModelObject*>(m_model_object)->layer_height_profile = m_layer_height_profile;
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canvas.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
|
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}
|
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|
@ -557,6 +716,7 @@ float GLCanvas3D::LayersEditing::thickness_bar_width(const GLCanvas3D &canvas)
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* THICKNESS_BAR_WIDTH;
|
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}
|
||||
|
||||
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
float GLCanvas3D::LayersEditing::reset_button_height(const GLCanvas3D &canvas)
|
||||
{
|
||||
return
|
||||
|
@ -567,6 +727,7 @@ float GLCanvas3D::LayersEditing::reset_button_height(const GLCanvas3D &canvas)
|
|||
#endif
|
||||
* THICKNESS_RESET_BUTTON_HEIGHT;
|
||||
}
|
||||
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
|
||||
|
||||
const Point GLCanvas3D::Mouse::Drag::Invalid_2D_Point(INT_MAX, INT_MAX);
|
||||
|
@ -1196,6 +1357,11 @@ wxDEFINE_EVENT(EVT_GLCANVAS_MOVE_DOUBLE_SLIDER, wxKeyEvent);
|
|||
wxDEFINE_EVENT(EVT_GLCANVAS_EDIT_COLOR_CHANGE, wxKeyEvent);
|
||||
wxDEFINE_EVENT(EVT_GLCANVAS_UNDO, SimpleEvent);
|
||||
wxDEFINE_EVENT(EVT_GLCANVAS_REDO, SimpleEvent);
|
||||
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
wxDEFINE_EVENT(EVT_GLCANVAS_RESET_LAYER_HEIGHT_PROFILE, SimpleEvent);
|
||||
wxDEFINE_EVENT(EVT_GLCANVAS_ADAPTIVE_LAYER_HEIGHT_PROFILE, Event<float>);
|
||||
wxDEFINE_EVENT(EVT_GLCANVAS_SMOOTH_LAYER_HEIGHT_PROFILE, HeightProfileSmoothEvent);
|
||||
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
|
||||
#if ENABLE_THUMBNAIL_GENERATOR
|
||||
const double GLCanvas3D::DefaultCameraZoomToBoxMarginFactor = 1.25;
|
||||
|
@ -1450,7 +1616,7 @@ void GLCanvas3D::set_model(Model* model)
|
|||
|
||||
void GLCanvas3D::bed_shape_changed()
|
||||
{
|
||||
m_camera.set_scene_box(scene_bounding_box());
|
||||
refresh_camera_scene_box();
|
||||
m_camera.requires_zoom_to_bed = true;
|
||||
m_dirty = true;
|
||||
if (m_bed.is_prusa())
|
||||
|
@ -1476,7 +1642,7 @@ BoundingBoxf3 GLCanvas3D::volumes_bounding_box() const
|
|||
BoundingBoxf3 GLCanvas3D::scene_bounding_box() const
|
||||
{
|
||||
BoundingBoxf3 bb = volumes_bounding_box();
|
||||
bb.merge(m_bed.get_bounding_box(false));
|
||||
bb.merge(m_bed.get_bounding_box(true));
|
||||
|
||||
if (m_config != nullptr)
|
||||
{
|
||||
|
@ -1498,6 +1664,32 @@ bool GLCanvas3D::is_layers_editing_allowed() const
|
|||
return m_layers_editing.is_allowed();
|
||||
}
|
||||
|
||||
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
void GLCanvas3D::reset_layer_height_profile()
|
||||
{
|
||||
wxGetApp().plater()->take_snapshot(_(L("Layer height profile-Reset")));
|
||||
m_layers_editing.reset_layer_height_profile(*this);
|
||||
m_layers_editing.state = LayersEditing::Completed;
|
||||
m_dirty = true;
|
||||
}
|
||||
|
||||
void GLCanvas3D::adaptive_layer_height_profile(float cusp)
|
||||
{
|
||||
wxGetApp().plater()->take_snapshot(_(L("Layer height profile-Adaptive")));
|
||||
m_layers_editing.adaptive_layer_height_profile(*this, cusp);
|
||||
m_layers_editing.state = LayersEditing::Completed;
|
||||
m_dirty = true;
|
||||
}
|
||||
|
||||
void GLCanvas3D::smooth_layer_height_profile(const HeightProfileSmoothingParams& smoothing_params)
|
||||
{
|
||||
wxGetApp().plater()->take_snapshot(_(L("Layer height profile-Smooth all")));
|
||||
m_layers_editing.smooth_layer_height_profile(*this, smoothing_params);
|
||||
m_layers_editing.state = LayersEditing::Completed;
|
||||
m_dirty = true;
|
||||
}
|
||||
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
|
||||
bool GLCanvas3D::is_reload_delayed() const
|
||||
{
|
||||
return m_reload_delayed;
|
||||
|
@ -1624,10 +1816,11 @@ void GLCanvas3D::render()
|
|||
return;
|
||||
}
|
||||
|
||||
const Size& cnv_size = get_canvas_size();
|
||||
|
||||
if (m_camera.requires_zoom_to_bed)
|
||||
{
|
||||
zoom_to_bed();
|
||||
const Size& cnv_size = get_canvas_size();
|
||||
_resize((unsigned int)cnv_size.get_width(), (unsigned int)cnv_size.get_height());
|
||||
m_camera.requires_zoom_to_bed = false;
|
||||
}
|
||||
|
@ -1718,6 +1911,8 @@ void GLCanvas3D::render()
|
|||
m_camera.debug_render();
|
||||
#endif // ENABLE_CAMERA_STATISTICS
|
||||
|
||||
wxGetApp().plater()->get_mouse3d_controller().render_settings_dialog((unsigned int)cnv_size.get_width(), (unsigned int)cnv_size.get_height());
|
||||
|
||||
wxGetApp().imgui()->render();
|
||||
|
||||
m_canvas->SwapBuffers();
|
||||
|
@ -2176,7 +2371,7 @@ void GLCanvas3D::reload_scene(bool refresh_immediately, bool force_full_scene_re
|
|||
post_event(Event<bool>(EVT_GLCANVAS_ENABLE_ACTION_BUTTONS, false));
|
||||
}
|
||||
|
||||
m_camera.set_scene_box(scene_bounding_box());
|
||||
refresh_camera_scene_box();
|
||||
|
||||
if (m_selection.is_empty())
|
||||
{
|
||||
|
@ -2212,12 +2407,12 @@ static void reserve_new_volume_finalize_old_volume(GLVolume& vol_new, GLVolume&
|
|||
|
||||
static void load_gcode_retractions(const GCodePreviewData::Retraction& retractions, GLCanvas3D::GCodePreviewVolumeIndex::EType extrusion_type, GLVolumeCollection &volumes, GLCanvas3D::GCodePreviewVolumeIndex &volume_index, bool gl_initialized)
|
||||
{
|
||||
volume_index.first_volumes.emplace_back(extrusion_type, 0, (unsigned int)volumes.volumes.size());
|
||||
|
||||
// nothing to render, return
|
||||
if (retractions.positions.empty())
|
||||
return;
|
||||
|
||||
volume_index.first_volumes.emplace_back(extrusion_type, 0, (unsigned int)volumes.volumes.size());
|
||||
|
||||
GLVolume *volume = volumes.new_nontoolpath_volume(retractions.color.rgba, VERTEX_BUFFER_RESERVE_SIZE);
|
||||
|
||||
GCodePreviewData::Retraction::PositionsList copy(retractions.positions);
|
||||
|
@ -2283,6 +2478,9 @@ void GLCanvas3D::load_gcode_preview(const GCodePreviewData& preview_data, const
|
|||
++ idx_volume_index_src;
|
||||
idx_volume_of_this_type_last = (idx_volume_index_src + 1 == m_gcode_preview_volume_index.first_volumes.size()) ? m_volumes.volumes.size() : m_gcode_preview_volume_index.first_volumes[idx_volume_index_src + 1].id;
|
||||
idx_volume_of_this_type_first_new = idx_volume_dst;
|
||||
if (idx_volume_src == idx_volume_of_this_type_last)
|
||||
// Empty sequence of volumes for the current index item.
|
||||
continue;
|
||||
}
|
||||
if (! m_volumes.volumes[idx_volume_src]->print_zs.empty())
|
||||
m_volumes.volumes[idx_volume_dst ++] = m_volumes.volumes[idx_volume_src];
|
||||
|
@ -2416,14 +2614,21 @@ void GLCanvas3D::on_idle(wxIdleEvent& evt)
|
|||
m_dirty |= m_main_toolbar.update_items_state();
|
||||
m_dirty |= m_undoredo_toolbar.update_items_state();
|
||||
m_dirty |= m_view_toolbar.update_items_state();
|
||||
bool mouse3d_controller_applied = wxGetApp().plater()->get_mouse3d_controller().apply(m_camera);
|
||||
m_dirty |= mouse3d_controller_applied;
|
||||
|
||||
if (!m_dirty)
|
||||
return;
|
||||
|
||||
_refresh_if_shown_on_screen();
|
||||
|
||||
if (m_keep_dirty)
|
||||
if (m_keep_dirty || mouse3d_controller_applied)
|
||||
{
|
||||
m_dirty = true;
|
||||
evt.RequestMore();
|
||||
}
|
||||
else
|
||||
m_dirty = false;
|
||||
}
|
||||
|
||||
void GLCanvas3D::on_char(wxKeyEvent& evt)
|
||||
|
@ -2468,6 +2673,20 @@ void GLCanvas3D::on_char(wxKeyEvent& evt)
|
|||
#endif /* __APPLE__ */
|
||||
post_event(SimpleEvent(EVT_GLTOOLBAR_COPY));
|
||||
break;
|
||||
|
||||
#ifdef __APPLE__
|
||||
case 'm':
|
||||
case 'M':
|
||||
#else /* __APPLE__ */
|
||||
case WXK_CONTROL_M:
|
||||
#endif /* __APPLE__ */
|
||||
{
|
||||
Mouse3DController& controller = wxGetApp().plater()->get_mouse3d_controller();
|
||||
controller.show_settings_dialog(!controller.is_settings_dialog_shown());
|
||||
m_dirty = true;
|
||||
break;
|
||||
}
|
||||
|
||||
#ifdef __APPLE__
|
||||
case 'v':
|
||||
case 'V':
|
||||
|
@ -2535,11 +2754,11 @@ void GLCanvas3D::on_char(wxKeyEvent& evt)
|
|||
case 'B':
|
||||
case 'b': { zoom_to_bed(); break; }
|
||||
case 'I':
|
||||
case 'i': { set_camera_zoom(1.0); break; }
|
||||
case 'i': { _update_camera_zoom(1.0); break; }
|
||||
case 'K':
|
||||
case 'k': { m_camera.select_next_type(); m_dirty = true; break; }
|
||||
case 'O':
|
||||
case 'o': { set_camera_zoom(-1.0); break; }
|
||||
case 'o': { _update_camera_zoom(-1.0); break; }
|
||||
#if ENABLE_RENDER_PICKING_PASS
|
||||
case 'T':
|
||||
case 't': {
|
||||
|
@ -2642,6 +2861,11 @@ void GLCanvas3D::on_key(wxKeyEvent& evt)
|
|||
|
||||
void GLCanvas3D::on_mouse_wheel(wxMouseEvent& evt)
|
||||
{
|
||||
// try to filter out events coming from mouse 3d
|
||||
Mouse3DController& controller = wxGetApp().plater()->get_mouse3d_controller();
|
||||
if (controller.process_mouse_wheel())
|
||||
return;
|
||||
|
||||
if (!m_initialized)
|
||||
return;
|
||||
|
||||
|
@ -2686,7 +2910,7 @@ void GLCanvas3D::on_mouse_wheel(wxMouseEvent& evt)
|
|||
return;
|
||||
|
||||
// Calculate the zoom delta and apply it to the current zoom factor
|
||||
set_camera_zoom((double)evt.GetWheelRotation() / (double)evt.GetWheelDelta());
|
||||
_update_camera_zoom((double)evt.GetWheelRotation() / (double)evt.GetWheelDelta());
|
||||
}
|
||||
|
||||
void GLCanvas3D::on_timer(wxTimerEvent& evt)
|
||||
|
@ -2878,6 +3102,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
|||
m_layers_editing.state = LayersEditing::Editing;
|
||||
_perform_layer_editing_action(&evt);
|
||||
}
|
||||
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
else if ((layer_editing_object_idx != -1) && m_layers_editing.reset_rect_contains(*this, pos(0), pos(1)))
|
||||
{
|
||||
if (evt.LeftDown())
|
||||
|
@ -2890,6 +3115,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
|||
m_dirty = true;
|
||||
}
|
||||
}
|
||||
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
else if (evt.LeftDown() && (evt.ShiftDown() || evt.AltDown()) && m_picking_enabled)
|
||||
{
|
||||
if (m_gizmos.get_current_type() != GLGizmosManager::SlaSupports)
|
||||
|
@ -3021,6 +3247,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
|||
|
||||
if ((m_layers_editing.state != LayersEditing::Unknown) && (layer_editing_object_idx != -1))
|
||||
{
|
||||
set_tooltip("");
|
||||
if (m_layers_editing.state == LayersEditing::Editing)
|
||||
_perform_layer_editing_action(&evt);
|
||||
}
|
||||
|
@ -3130,6 +3357,9 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
|||
m_mouse.position = pos.cast<double>();
|
||||
std::string tooltip = "";
|
||||
|
||||
if (tooltip.empty())
|
||||
tooltip = m_layers_editing.get_tooltip(*this);
|
||||
|
||||
if (tooltip.empty())
|
||||
tooltip = m_gizmos.get_tooltip();
|
||||
|
||||
|
@ -3469,13 +3699,6 @@ void GLCanvas3D::do_mirror(const std::string& snapshot_type)
|
|||
m_dirty = true;
|
||||
}
|
||||
|
||||
void GLCanvas3D::set_camera_zoom(double zoom)
|
||||
{
|
||||
const Size& cnv_size = get_canvas_size();
|
||||
m_camera.set_zoom(zoom, _max_bounding_box(false, true), cnv_size.get_width(), cnv_size.get_height());
|
||||
m_dirty = true;
|
||||
}
|
||||
|
||||
void GLCanvas3D::update_gizmos_on_off_state()
|
||||
{
|
||||
set_as_dirty();
|
||||
|
@ -3702,7 +3925,7 @@ static void render_volumes_in_thumbnail(Shader& shader, const GLVolumePtrs& volu
|
|||
camera.apply_projection(box);
|
||||
|
||||
if (transparent_background)
|
||||
glsafe(::glClearColor(1.0f, 1.0f, 1.0f, 0.0f));
|
||||
glsafe(::glClearColor(0.0f, 0.0f, 0.0f, 0.0f));
|
||||
|
||||
glsafe(::glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT));
|
||||
glsafe(::glEnable(GL_DEPTH_TEST));
|
||||
|
@ -4261,8 +4484,6 @@ void GLCanvas3D::_resize(unsigned int w, unsigned int h)
|
|||
|
||||
// updates camera
|
||||
m_camera.apply_viewport(0, 0, w, h);
|
||||
|
||||
m_dirty = false;
|
||||
}
|
||||
|
||||
BoundingBoxf3 GLCanvas3D::_max_bounding_box(bool include_gizmos, bool include_bed_model) const
|
||||
|
@ -4299,6 +4520,12 @@ void GLCanvas3D::_zoom_to_box(const BoundingBoxf3& box)
|
|||
}
|
||||
#endif // ENABLE_THUMBNAIL_GENERATOR
|
||||
|
||||
void GLCanvas3D::_update_camera_zoom(double zoom)
|
||||
{
|
||||
m_camera.update_zoom(zoom);
|
||||
m_dirty = true;
|
||||
}
|
||||
|
||||
void GLCanvas3D::_refresh_if_shown_on_screen()
|
||||
{
|
||||
if (_is_shown_on_screen())
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue