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	Another attempt to fix unit test for 2D convex hull of sinking object on RasperryPi
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					 1 changed files with 10 additions and 6 deletions
				
			
		|  | @ -110,14 +110,18 @@ SCENARIO("2D convex hull of sinking object", "[3mf]") { | ||||||
|                 { -4242640, -8537523 } |                 { -4242640, -8537523 } | ||||||
|             }; |             }; | ||||||
| 
 | 
 | ||||||
|             bool res = hull_2d.points == result; |             bool res = hull_2d.points.size() == result.size(); | ||||||
| 
 |             if (res) { | ||||||
|             std::cout << "hull_2d vertices count: " << hull_2d.points.size() << "\n"; |                 for (size_t i = 0; i < result.size(); ++i) { | ||||||
|             std::cout << "hull_2d vertices:\n"; |                     Vec3d hull_p(unscale<double>(hull_2d.points[i].x()), unscale<double>(hull_2d.points[i].y()), 0.0); | ||||||
|             for (size_t i = 0; i < hull_2d.points.size(); ++i) { |                     Vec3d res_p(unscale<double>(result[i].x()), unscale<double>(result[i].y()), 0.0); | ||||||
|                 std::cout << hull_2d.points[i].x() << ", " << hull_2d.points[i].y() << "\n"; |                     res &= res_p.isApprox(hull_p); | ||||||
|  |                 } | ||||||
|             } |             } | ||||||
| 
 | 
 | ||||||
|  |             // this does not work on RaspberryPi for float precision problem: the x of 1st vertex ending up being -4242640 instead of -4242641
 | ||||||
|  | //            bool res = hull_2d.points == result;
 | ||||||
|  | 
 | ||||||
|             THEN("2D convex hull should match with reference") { |             THEN("2D convex hull should match with reference") { | ||||||
|                 REQUIRE(res); |                 REQUIRE(res); | ||||||
|             } |             } | ||||||
|  |  | ||||||
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