3DScene update_volumes_colors_by_extruder method moved to c++

This commit is contained in:
Enrico Turri 2018-05-29 15:07:06 +02:00
parent 5ee5465f94
commit df14a3c399
11 changed files with 64 additions and 22 deletions

View file

@ -644,14 +644,14 @@ public:
static void zoom_to_bed(wxGLCanvas* canvas);
static void zoom_to_volumes(wxGLCanvas* canvas);
static void select_view(wxGLCanvas* canvas, const std::string& direction);
static void update_volumes_colors_by_extruder(wxGLCanvas* canvas);
static bool start_using_shader(wxGLCanvas* canvas);
static void stop_using_shader(wxGLCanvas* canvas);
static void render(wxGLCanvas* canvas);
static void render_volumes(wxGLCanvas* canvas, bool fake_colors);
static void render_texture(wxGLCanvas* canvas, unsigned int tex_id, float left, float right, float bottom, float top);
static void register_on_viewport_changed_callback(wxGLCanvas* canvas, void* callback);