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https://github.com/SoftFever/OrcaSlicer.git
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3DScene update_volumes_colors_by_extruder method moved to c++
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parent
5ee5465f94
commit
df14a3c399
11 changed files with 64 additions and 22 deletions
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@ -2105,6 +2105,11 @@ void _3DScene::select_view(wxGLCanvas* canvas, const std::string& direction)
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s_canvas_mgr.select_view(canvas, direction);
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}
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void _3DScene::update_volumes_colors_by_extruder(wxGLCanvas* canvas)
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{
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s_canvas_mgr.update_volumes_colors_by_extruder(canvas);
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}
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bool _3DScene::start_using_shader(wxGLCanvas* canvas)
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{
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return s_canvas_mgr.start_using_shader(canvas);
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@ -644,14 +644,14 @@ public:
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static void zoom_to_bed(wxGLCanvas* canvas);
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static void zoom_to_volumes(wxGLCanvas* canvas);
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static void select_view(wxGLCanvas* canvas, const std::string& direction);
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static void update_volumes_colors_by_extruder(wxGLCanvas* canvas);
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static bool start_using_shader(wxGLCanvas* canvas);
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static void stop_using_shader(wxGLCanvas* canvas);
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static void render(wxGLCanvas* canvas);
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static void render_volumes(wxGLCanvas* canvas, bool fake_colors);
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static void render_texture(wxGLCanvas* canvas, unsigned int tex_id, float left, float right, float bottom, float top);
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static void register_on_viewport_changed_callback(wxGLCanvas* canvas, void* callback);
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@ -1520,6 +1520,14 @@ void GLCanvas3D::select_view(const std::string& direction)
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}
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}
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void GLCanvas3D::update_volumes_colors_by_extruder()
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{
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if ((m_volumes == nullptr) || (m_config == nullptr))
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return;
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m_volumes->update_colors_by_extruder(m_config);
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}
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bool GLCanvas3D::start_using_shader() const
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{
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return m_shader.start_using();
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@ -428,13 +428,13 @@ public:
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void zoom_to_volumes();
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void select_view(const std::string& direction);
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void update_volumes_colors_by_extruder();
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bool start_using_shader() const;
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void stop_using_shader() const;
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void render(bool useVBOs) const;
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void render_volumes(bool fake_colors) const;
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void render_texture(unsigned int tex_id, float left, float right, float bottom, float top) const;
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void register_on_viewport_changed_callback(void* callback);
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@ -597,6 +597,13 @@ void GLCanvas3DManager::select_view(wxGLCanvas* canvas, const std::string& direc
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it->second->select_view(direction);
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}
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void GLCanvas3DManager::update_volumes_colors_by_extruder(wxGLCanvas* canvas)
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{
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CanvasesMap::const_iterator it = _get_canvas(canvas);
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if (it != m_canvases.end())
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it->second->update_volumes_colors_by_extruder();
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}
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bool GLCanvas3DManager::start_using_shader(wxGLCanvas* canvas) const
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{
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CanvasesMap::const_iterator it = _get_canvas(canvas);
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@ -145,13 +145,13 @@ public:
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void zoom_to_volumes(wxGLCanvas* canvas);
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void select_view(wxGLCanvas* canvas, const std::string& direction);
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void update_volumes_colors_by_extruder(wxGLCanvas* canvas);
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bool start_using_shader(wxGLCanvas* canvas) const;
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void stop_using_shader(wxGLCanvas* canvas) const;
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void render(wxGLCanvas* canvas) const;
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void render_volumes(wxGLCanvas* canvas, bool fake_colors) const;
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void render_texture(wxGLCanvas* canvas, unsigned int tex_id, float left, float right, float bottom, float top) const;
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void register_on_viewport_changed_callback(wxGLCanvas* canvas, void* callback);
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@ -717,6 +717,12 @@ select_view(canvas, direction)
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CODE:
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_3DScene::select_view((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), direction);
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void
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update_volumes_colors_by_extruder(canvas)
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SV *canvas;
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CODE:
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_3DScene::update_volumes_colors_by_extruder((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"));
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bool
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start_using_shader(canvas)
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SV *canvas;
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