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Fixed build on OsX
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2 changed files with 3 additions and 2 deletions
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@ -301,7 +301,6 @@ void Mouse3DController::render_settings_dialog(unsigned int canvas_width, unsign
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ImGui::PopStyleColor();
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Vec3f translation = m_state.get_translation().cast<float>();
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Vec3f rotation = m_state.get_rotation();
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unsigned int button = m_state.get_button();
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ImGui::InputFloat3("Translation##3", translation.data(), "%.3f", ImGuiInputTextFlags_ReadOnly);
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ImGui::InputFloat3("Rotation##3", rotation.data(), "%.3f", ImGuiInputTextFlags_ReadOnly);
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