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https://github.com/SoftFever/OrcaSlicer.git
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Merge branch 'SoftFever:main' into Pressure-equalizer
This commit is contained in:
commit
de39b2c333
3 changed files with 33 additions and 4 deletions
20
.github/workflows/build_orca.yml
vendored
20
.github/workflows/build_orca.yml
vendored
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@ -157,6 +157,11 @@ jobs:
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run: |
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choco install nsis
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- name: Check signtool.exe
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if: matrix.os == 'windows-2019'
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run: |
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"C:/Program Files (x86)/Microsoft SDKs/ClickOnce/SignTool/signtool.exe/signtool.exe"
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- name: download deps
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if: matrix.os == 'windows-2019'
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shell: powershell
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@ -200,8 +205,21 @@ jobs:
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- name: Create installer Win
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if: matrix.os == 'windows-2019'
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env:
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BUILD_CERTIFICATE_BASE64: ${{ secrets.BUILD_CERTIFICATE_BASE64 }}
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P12_PASSWORD: ${{ secrets.P12_PASSWORD }}
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working-directory: ${{ github.workspace }}/build
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run: cpack -G NSIS
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run: |
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# Decode the certificate
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echo "$BUILD_CERTIFICATE_BASE64" | base64 -d > certificate.p12
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# Sign all .exe and .dll files in the specified folder
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for file in OrcaSlicer/*; do
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if [[ $file == *.exe ]] || [[ $file == *.dll ]]; then
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"C:/Program Files (x86)/Microsoft SDKs/ClickOnce/SignTool/signtool.exe/signtool.exe" sign /fd sha256 /f certificate.p12 /p $P12_PASSWORD "$file"
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fi
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done
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cpack -G NSIS
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"C:/Program Files (x86)/Microsoft SDKs/ClickOnce/SignTool/signtool.exe/signtool.exe" sign /fd sha256 /f certificate.p12 /p $P12_PASSWORD "${{ github.workspace }}/build/OrcaSlicer_Windows_Installer_${{ env.ver }}.exe"
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# - name: pack app
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# if: matrix.os == 'windows-2019'
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@ -38,6 +38,8 @@
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#include "NotificationManager.hpp"
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#include "format.hpp"
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#include <slic3r/GUI/GUI_Utils.hpp>
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#if ENABLE_RETINA_GL
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#include "slic3r/Utils/RetinaHelper.hpp"
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#endif
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@ -2029,7 +2031,11 @@ void GLCanvas3D::render(bool only_init)
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float right_margin = SLIDER_DEFAULT_RIGHT_MARGIN;
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float bottom_margin = SLIDER_DEFAULT_BOTTOM_MARGIN;
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if (m_canvas_type == ECanvasType::CanvasPreview) {
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const float scale_factor = get_scale();
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float scale_factor = get_scale();
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#ifdef WIN32
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int dpi = get_dpi_for_window(wxGetApp().GetTopWindow());
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scale_factor *= (float) dpi / (float) DPI_DEFAULT;
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#endif // WIN32
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right_margin = SLIDER_RIGHT_MARGIN * scale_factor * GCODE_VIEWER_SLIDER_SCALE;
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bottom_margin = SLIDER_BOTTOM_MARGIN * scale_factor * GCODE_VIEWER_SLIDER_SCALE;
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}
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@ -6873,7 +6879,6 @@ void GLCanvas3D::_render_objects(GLVolumeCollection::ERenderType type, bool with
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//BBS: GUI refactor: add canvas size as parameters
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void GLCanvas3D::_render_gcode(int canvas_width, int canvas_height)
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{
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float scale_factor = get_scale() * GCODE_VIEWER_SLIDER_SCALE;
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m_gcode_viewer.render(canvas_width, canvas_height, SLIDER_RIGHT_MARGIN * GCODE_VIEWER_SLIDER_SCALE);
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IMSlider *layers_slider = m_gcode_viewer.get_layers_slider();
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IMSlider *moves_slider = m_gcode_viewer.get_moves_slider();
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@ -6946,7 +6951,11 @@ void GLCanvas3D::_check_and_update_toolbar_icon_scale()
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if (wxGetApp().plater()->is_preview_shown()) {
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IMSlider *m_layers_slider = get_gcode_viewer().get_layers_slider();
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IMSlider *m_moves_slider = get_gcode_viewer().get_moves_slider();
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const float sc = get_scale();
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float sc = get_scale();
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#ifdef WIN32
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int dpi = get_dpi_for_window(wxGetApp().GetTopWindow());
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sc *= (float) dpi / (float) DPI_DEFAULT;
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#endif // WIN32
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m_layers_slider->set_scale(sc * GCODE_VIEWER_SLIDER_SCALE);
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m_moves_slider->set_scale(sc * GCODE_VIEWER_SLIDER_SCALE);
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@ -498,6 +498,8 @@ public:
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bool load_image(const std::string& filename, wxImage &image);
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bool generate_image(const std::string &filename, wxImage &image, wxSize img_size, int method = GERNERATE_IMAGE_RESIZE);
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int get_dpi_for_window(const wxWindow *window);
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}}
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