Added selection of custom bed model to bed shape dialog

This commit is contained in:
Enrico Turri 2019-07-18 12:56:52 +02:00
parent 1e796b82e1
commit de383b1809
6 changed files with 120 additions and 20 deletions

View file

@ -23,24 +23,28 @@ class BedShapePanel : public wxPanel
std::vector<Vec2d> m_shape;
std::vector<Vec2d> m_loaded_shape;
std::string m_custom_texture;
std::string m_custom_model;
public:
BedShapePanel(wxWindow* parent) : wxPanel(parent, wxID_ANY), m_custom_texture(NONE) {}
~BedShapePanel() {}
BedShapePanel(wxWindow* parent) : wxPanel(parent, wxID_ANY), m_custom_texture(NONE), m_custom_model(NONE) {}
void build_panel(const ConfigOptionPoints& default_pt, const ConfigOptionString& custom_texture, const ConfigOptionString& custom_model);
void build_panel(const ConfigOptionPoints& default_pt, const ConfigOptionString& custom_texture);
// Returns the resulting bed shape polygon. This value will be stored to the ini file.
const std::vector<Vec2d>& get_shape() const { return m_shape; }
const std::string& get_custom_texture() const { return (m_custom_texture != NONE) ? m_custom_texture : EMPTY_STRING; }
const std::string& get_custom_model() const { return (m_custom_model != NONE) ? m_custom_model : EMPTY_STRING; }
private:
ConfigOptionsGroupShp init_shape_options_page(const wxString& title);
wxPanel* init_texture_panel();
wxPanel* init_model_panel();
void set_shape(const ConfigOptionPoints& points);
void update_preview();
void update_shape();
void load_stl();
void load_texture();
void load_model();
wxChoicebook* m_shape_options_book;
std::vector <ConfigOptionsGroupShp> m_optgroups;
@ -54,11 +58,12 @@ class BedShapeDialog : public DPIDialog
public:
BedShapeDialog(wxWindow* parent) : DPIDialog(parent, wxID_ANY, _(L("Bed Shape")),
wxDefaultPosition, wxDefaultSize, wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER) {}
~BedShapeDialog() {}
void build_dialog(const ConfigOptionPoints& default_pt, const ConfigOptionString& custom_texture);
void build_dialog(const ConfigOptionPoints& default_pt, const ConfigOptionString& custom_texture, const ConfigOptionString& custom_model);
const std::vector<Vec2d>& get_shape() const { return m_panel->get_shape(); }
const std::string& get_custom_texture() const { return m_panel->get_custom_texture(); }
const std::string& get_custom_model() const { return m_panel->get_custom_model(); }
protected:
void on_dpi_changed(const wxRect &suggested_rect) override;