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	FIX: modify touchpad translate in Canvas3D
1. invert touchpad move direction 2. fix canvas 3d move with rotation 3. press shift for move Change-Id: I9c7f39eba45a168c92d4459cd88896d26ec6e8db
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					 2 changed files with 8 additions and 4 deletions
				
			
		|  | @ -2952,9 +2952,12 @@ void GLCanvas3D::on_gesture(wxGestureEvent &evt) | |||
| 
 | ||||
|     auto & camera = wxGetApp().plater()->get_camera(); | ||||
|     if (evt.GetEventType() == wxEVT_GESTURE_PAN) { | ||||
|         auto p = evt.GetPosition(); | ||||
|         auto d = static_cast<wxPanGestureEvent&>(evt).GetDelta(); | ||||
|         Vec3d delta{(double) d.x, (double) d.y, 0}; | ||||
|         camera.set_target(camera.get_target() + delta); | ||||
|         float z = 0; | ||||
|         const Vec3d &p2 = _mouse_to_3d({p.x, p.y}, &z); | ||||
|         const Vec3d &p1 = _mouse_to_3d({p.x - d.x, p.y - d.y}, &z); | ||||
|         camera.set_target(camera.get_target() + p2 - p1); | ||||
|     } else if (evt.GetEventType() == wxEVT_GESTURE_ZOOM) { | ||||
|         static float zoom_start = 1; | ||||
|         if (evt.IsGestureStart()) | ||||
|  |  | |||
|  | @ -160,9 +160,10 @@ wxEvtHandler * _gestureHandler = nullptr; | |||
| 
 | ||||
| - (void) scrollWheel2:(NSEvent *)event | ||||
| { | ||||
|     if (_gestureHandler && event.hasPreciseScrollingDeltas) { | ||||
|     bool shiftDown = [event modifierFlags] & NSShiftKeyMask; | ||||
|     if (_gestureHandler && shiftDown && event.hasPreciseScrollingDeltas) { | ||||
|         wxPanGestureEvent evt; | ||||
|         evt.SetDelta({-(int)[event scrollingDeltaX], (int)[event scrollingDeltaY]}); | ||||
|         evt.SetDelta({-(int)[event scrollingDeltaX], -	(int)[event scrollingDeltaY]}); | ||||
|         _gestureHandler->ProcessEvent(evt); | ||||
|     } else { | ||||
|         [self scrollWheel2: event]; | ||||
|  |  | |||
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	 chunmao.guo
						chunmao.guo