Undo / Redo. Workaround for the Wipe tower.

This commit is contained in:
bubnikv 2019-07-19 15:29:04 +02:00
parent 2de6d95322
commit dbc1918193
4 changed files with 109 additions and 27 deletions

View file

@ -514,11 +514,11 @@ public:
const Selection& selection_deserialized() const { return m_selection; }
//protected:
template<typename T, typename T_AS> ObjectID save_mutable_object(const T &object);
template<typename T> ObjectID save_mutable_object(const T &object);
template<typename T> ObjectID save_immutable_object(std::shared_ptr<const T> &object, bool optional);
template<typename T> T* load_mutable_object(const Slic3r::ObjectID id);
template<typename T> std::shared_ptr<const T> load_immutable_object(const Slic3r::ObjectID id, bool optional);
template<typename T, typename T_AS> void load_mutable_object(const Slic3r::ObjectID id, T &target);
template<typename T> void load_mutable_object(const Slic3r::ObjectID id, T &target);
#ifdef SLIC3R_UNDOREDO_DEBUG
std::string format() const {
@ -601,7 +601,6 @@ class ModelObject;
class ModelVolume;
class ModelInstance;
class ModelMaterial;
class ModelConfig;
class DynamicPrintConfig;
class TriangleMesh;
@ -616,14 +615,13 @@ namespace cereal
template <class Archive> struct specialize<Archive, Slic3r::ModelVolume*, cereal::specialization::non_member_load_save> {};
template <class Archive> struct specialize<Archive, Slic3r::ModelInstance*, cereal::specialization::non_member_load_save> {};
template <class Archive> struct specialize<Archive, Slic3r::ModelMaterial*, cereal::specialization::non_member_load_save> {};
template <class Archive> struct specialize<Archive, Slic3r::ModelConfig, cereal::specialization::non_member_load_save> {};
template <class Archive> struct specialize<Archive, std::shared_ptr<Slic3r::TriangleMesh>, cereal::specialization::non_member_load_save> {};
// Store ObjectBase derived class onto the Undo / Redo stack as a separate object,
// store just the ObjectID to this stream.
template <class T> void save(BinaryOutputArchive& ar, T* const& ptr)
{
ar(cereal::get_user_data<Slic3r::UndoRedo::StackImpl>(ar).save_mutable_object<T, T>(*ptr));
ar(cereal::get_user_data<Slic3r::UndoRedo::StackImpl>(ar).save_mutable_object<T>(*ptr));
}
// Load ObjectBase derived class from the Undo / Redo stack as a separate object
@ -655,19 +653,18 @@ namespace cereal
// Store ObjectBase derived class onto the Undo / Redo stack as a separate object,
// store just the ObjectID to this stream.
void save(BinaryOutputArchive& ar, const Slic3r::ModelConfig &cfg)
template<class T> void save_by_value(BinaryOutputArchive& ar, const T &cfg)
{
ar(cereal::get_user_data<Slic3r::UndoRedo::StackImpl>(ar).save_mutable_object<Slic3r::ModelConfig, Slic3r::DynamicPrintConfig>(cfg));
ar(cereal::get_user_data<Slic3r::UndoRedo::StackImpl>(ar).save_mutable_object<T>(cfg));
}
// Load ObjectBase derived class from the Undo / Redo stack as a separate object
// based on the ObjectID loaded from this stream.
void load(BinaryInputArchive& ar, Slic3r::ModelConfig &cfg)
template<class T> void load_by_value(BinaryInputArchive& ar, T &cfg)
{
Slic3r::UndoRedo::StackImpl& stack = cereal::get_user_data<Slic3r::UndoRedo::StackImpl>(ar);
size_t id;
ar(id);
stack.load_mutable_object<Slic3r::ModelConfig, Slic3r::DynamicPrintConfig>(Slic3r::ObjectID(id), cfg);
stack.load_mutable_object<T>(Slic3r::ObjectID(id), cfg);
}
// Store ObjectBase derived class onto the Undo / Redo stack as a separate object,
@ -723,7 +720,7 @@ template<typename T> std::shared_ptr<const T>& ImmutableObjectHistory<T>::share
return m_shared_object;
}
template<typename T, typename T_AS> ObjectID StackImpl::save_mutable_object(const T &object)
template<typename T> ObjectID StackImpl::save_mutable_object(const T &object)
{
// First find or allocate a history stack for the ObjectID of this object instance.
auto it_object_history = m_objects.find(object.id());
@ -734,7 +731,7 @@ template<typename T, typename T_AS> ObjectID StackImpl::save_mutable_object(cons
std::ostringstream oss;
{
Slic3r::UndoRedo::OutputArchive archive(*this, oss);
archive(static_cast<const T_AS&>(object));
archive(object);
}
object_history->save(m_active_snapshot_time, m_current_time, oss.str());
return object.id();
@ -758,7 +755,7 @@ template<typename T> ObjectID StackImpl::save_immutable_object(std::shared_ptr<c
template<typename T> T* StackImpl::load_mutable_object(const Slic3r::ObjectID id)
{
T *target = new T();
this->load_mutable_object<T, T>(id, *target);
this->load_mutable_object<T>(id, *target);
return target;
}
@ -775,7 +772,7 @@ template<typename T> std::shared_ptr<const T> StackImpl::load_immutable_object(c
return object_history->shared_ptr(*this);
}
template<typename T, typename T_AS> void StackImpl::load_mutable_object(const Slic3r::ObjectID id, T &target)
template<typename T> void StackImpl::load_mutable_object(const Slic3r::ObjectID id, T &target)
{
// First find a history stack for the ObjectID of this object instance.
auto it_object_history = m_objects.find(id);
@ -785,7 +782,7 @@ template<typename T, typename T_AS> void StackImpl::load_mutable_object(const Sl
std::istringstream iss(object_history->load(m_active_snapshot_time));
Slic3r::UndoRedo::InputArchive archive(*this, iss);
target.m_id = id;
archive(static_cast<T_AS&>(target));
archive(target);
}
// Store the current application state onto the Undo / Redo stack, remove all snapshots after m_active_snapshot_time.
@ -800,14 +797,14 @@ void StackImpl::take_snapshot(const std::string& snapshot_name, const Slic3r::Mo
m_snapshots.erase(it, m_snapshots.end());
}
// Take new snapshots.
this->save_mutable_object<Slic3r::Model, Slic3r::Model>(model);
this->save_mutable_object<Slic3r::Model>(model);
m_selection.volumes_and_instances.clear();
m_selection.volumes_and_instances.reserve(selection.get_volume_idxs().size());
m_selection.mode = selection.get_mode();
for (unsigned int volume_idx : selection.get_volume_idxs())
m_selection.volumes_and_instances.emplace_back(selection.get_volume(volume_idx)->geometry_id);
this->save_mutable_object<Selection, Selection>(m_selection);
this->save_mutable_object<Slic3r::GUI::GLGizmosManager, Slic3r::GUI::GLGizmosManager>(gizmos);
this->save_mutable_object<Selection>(m_selection);
this->save_mutable_object<Slic3r::GUI::GLGizmosManager>(gizmos);
// Save the snapshot info.
m_snapshots.emplace_back(snapshot_name, m_current_time ++, model.id().id, printer_technology, flags);
m_active_snapshot_time = m_current_time;
@ -833,12 +830,12 @@ void StackImpl::load_snapshot(size_t timestamp, Slic3r::Model& model, Slic3r::GU
m_active_snapshot_time = timestamp;
model.clear_objects();
model.clear_materials();
this->load_mutable_object<Slic3r::Model, Slic3r::Model>(ObjectID(it_snapshot->model_id), model);
this->load_mutable_object<Slic3r::Model>(ObjectID(it_snapshot->model_id), model);
model.update_links_bottom_up_recursive();
m_selection.volumes_and_instances.clear();
this->load_mutable_object<Selection, Selection>(m_selection.id(), m_selection);
this->load_mutable_object<Selection>(m_selection.id(), m_selection);
gizmos.reset_all_states();
this->load_mutable_object<Slic3r::GUI::GLGizmosManager, Slic3r::GUI::GLGizmosManager>(gizmos.id(), gizmos);
this->load_mutable_object<Slic3r::GUI::GLGizmosManager>(gizmos.id(), gizmos);
// Sort the volumes so that we may use binary search.
std::sort(m_selection.volumes_and_instances.begin(), m_selection.volumes_and_instances.end());
this->m_active_snapshot_time = timestamp;