From db86541df79d3c2765f2ab6076210d1d95359f0e Mon Sep 17 00:00:00 2001 From: "liz.li" Date: Mon, 6 Mar 2023 16:11:52 +0800 Subject: [PATCH] FIX: show label function display chinese incorrectly STUDIO-2097 https://jira.bambooolab.com/browse/STUDIO-2097 Change-Id: Ia2e213b08e184c0363a30967f84e7cb5e3bb3642 --- src/slic3r/GUI/GLCanvas3D.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/slic3r/GUI/GLCanvas3D.cpp b/src/slic3r/GUI/GLCanvas3D.cpp index b661ea5666..d8b8a7526f 100644 --- a/src/slic3r/GUI/GLCanvas3D.cpp +++ b/src/slic3r/GUI/GLCanvas3D.cpp @@ -796,8 +796,6 @@ void GLCanvas3D::Labels::render(const std::vector& sorted_ imgui.begin(owner.title, ImGuiWindowFlags_NoMouseInputs | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove); ImGui::BringWindowToDisplayFront(ImGui::GetCurrentWindow()); float win_w = ImGui::GetWindowWidth(); - float label_len = imgui.calc_text_size(owner.label).x; - ImGui::SetCursorPosX(0.5f * (win_w - label_len)); ImGui::AlignTextToFramePadding(); imgui.text(owner.label);