Merge remote-tracking branch 'remotes/origin/dev_native' into vb_3dscene_partial_update

This commit is contained in:
bubnikv 2018-11-16 18:31:39 +01:00
commit dafa4621aa
23 changed files with 804 additions and 273 deletions

View file

@ -1,5 +1,6 @@
#include "SLAPrint.hpp"
#include "SLA/SLASupportTree.hpp"
#include "SLA/SLABasePool.hpp"
#include <tbb/parallel_for.h>
//#include <tbb/spin_mutex.h>//#include "tbb/mutex.h"
@ -27,12 +28,12 @@ namespace {
const std::array<unsigned, slaposCount> OBJ_STEP_LEVELS =
{
0,
20,
30,
50,
70,
80,
100
90
};
const std::array<std::string, slaposCount> OBJ_STEP_LABELS =
@ -47,8 +48,9 @@ const std::array<std::string, slaposCount> OBJ_STEP_LABELS =
const std::array<unsigned, slapsCount> PRINT_STEP_LEVELS =
{
// This is after processing all the Print objects, so we start from 50%
50, // slapsRasterize
100, // slapsValidate
90, // slapsValidate
};
const std::array<std::string, slapsCount> PRINT_STEP_LABELS =
@ -118,8 +120,6 @@ void SLAPrint::process()
{
using namespace sla;
std::cout << "SLA Processing triggered" << std::endl;
// Assumption: at this point the print objects should be populated only with
// the model objects we have to process and the instances are also filtered
@ -128,31 +128,32 @@ void SLAPrint::process()
// Slicing the model object. This method is oversimplified and needs to
// be compared with the fff slicing algorithm for verification
auto slice_model = [ilh](SLAPrintObject& po) {
auto slice_model = [this, ilh](SLAPrintObject& po) {
auto lh = float(po.m_config.layer_height.getFloat());
ModelObject *o = po.m_model_object;
TriangleMesh&& mesh = o->raw_mesh();
TriangleMesh mesh = po.transformed_mesh();
TriangleMeshSlicer slicer(&mesh);
auto bb3d = mesh.bounding_box();
auto H = bb3d.max(Z) - bb3d.min(Z);
std::vector<float> heights = {ilh};
for(float h = ilh; h < H; h += lh) heights.emplace_back(h);
auto gnd = float(bb3d.min(Z));
std::vector<float> heights = {gnd};
for(float h = gnd + ilh; h < gnd + H; h += lh) heights.emplace_back(h);
auto& layers = po.m_model_slices;
slicer.slice(heights, &layers, [](){});
slicer.slice(heights, &layers, [this](){
throw_if_canceled();
});
};
auto support_points = [](SLAPrintObject& po) {
ModelObject& mo = *po.m_model_object;
if(!mo.sla_support_points.empty()) {
po.m_supportdata.reset(new SLAPrintObject::SupportData());
po.m_supportdata->emesh = sla::to_eigenmesh(mo);
po.m_supportdata->support_points = sla::support_points(mo);
po.m_supportdata->emesh = sla::to_eigenmesh(po.transformed_mesh());
std::cout << "support points copied "
<< po.m_supportdata->support_points.rows() << std::endl;
po.m_supportdata->support_points =
sla::to_point_set(po.transformed_support_points());
}
// for(SLAPrintObject *po : pobjects) {
@ -163,6 +164,8 @@ void SLAPrint::process()
// In this step we create the supports
auto support_tree = [this](SLAPrintObject& po) {
if(!po.m_supportdata) return;
auto& emesh = po.m_supportdata->emesh;
auto& pts = po.m_supportdata->support_points; // nowhere filled yet
try {
@ -175,6 +178,7 @@ void SLAPrint::process()
set_status(unsigned(stinit + st*d), msg);
};
ctl.stopcondition = [this](){ return canceled(); };
ctl.cancelfn = [this]() { throw_if_canceled(); };
po.m_supportdata->support_tree_ptr.reset(
new SLASupportTree(pts, emesh, scfg, ctl));
@ -190,6 +194,7 @@ void SLAPrint::process()
// this step can only go after the support tree has been created
// and before the supports had been sliced. (or the slicing has to be
// repeated)
if(po.is_step_done(slaposSupportTree) &&
po.m_supportdata &&
po.m_supportdata->support_tree_ptr)
@ -198,8 +203,15 @@ void SLAPrint::process()
double h = po.m_config.pad_wall_height.getFloat();
double md = po.m_config.pad_max_merge_distance.getFloat();
double er = po.m_config.pad_edge_radius.getFloat();
double lh = po.m_config.layer_height.getFloat();
double elevation = po.m_config.support_object_elevation.getFloat();
po.m_supportdata->support_tree_ptr->add_pad(wt, h, md, er);
sla::ExPolygons bp;
if(elevation < h/2)
sla::base_plate(po.transformed_mesh(), bp,
float(h/2), float(lh));
po.m_supportdata->support_tree_ptr->add_pad(bp, wt, h, md, er);
}
};
@ -216,7 +228,7 @@ void SLAPrint::process()
// Rasterizing the model objects, and their supports
auto rasterize = [this, ilh]() {
using Layer = ExPolygons;
using Layer = sla::ExPolygons;
using LayerCopies = std::vector<SLAPrintObject::Instance>;
struct LayerRef {
std::reference_wrapper<const Layer> lref;
@ -232,12 +244,17 @@ void SLAPrint::process()
// For all print objects, go through its initial layers and place them
// into the layers hash
// long long initlyridx = static_cast<long long>(scale_(ilh));
for(SLAPrintObject *o : m_objects) {
double gndlvl = o->transformed_mesh().bounding_box().min(Z);
double lh = o->m_config.layer_height.getFloat();
std::vector<ExPolygons> & oslices = o->m_model_slices;
SlicedModel & oslices = o->m_model_slices;
for(int i = 0; i < oslices.size(); ++i) {
double h = ilh + i * lh;
int a = i == 0 ? 0 : 1;
int b = i == 0 ? 0 : i - 1;
double h = gndlvl + ilh * a + b * lh;
long long lyridx = static_cast<long long>(scale_(h));
auto& lyrs = levels[lyridx]; // this initializes a new record
lyrs.emplace_back(oslices[i], o->m_instances);
@ -245,36 +262,25 @@ void SLAPrint::process()
if(o->m_supportdata) { // deal with the support slices if present
auto& sslices = o->m_supportdata->support_slices;
double el = o->m_config.support_object_elevation.getFloat();
//TODO: remove next line:
el = SupportConfig().object_elevation_mm;
for(int i = 0; i < sslices.size(); ++i) {
double h = ilh + i * lh;
int a = i == 0 ? 0 : 1;
int b = i == 0 ? 0 : i - 1;
double h = gndlvl - el + ilh * a + b * lh;
long long lyridx = static_cast<long long>(scale_(h));
auto& lyrs = levels[lyridx];
lyrs.emplace_back(sslices[i], o->m_instances);
}
}
// auto& oslices = o->m_model_slices;
// auto& firstlyr = oslices.front();
// auto& initlevel = levels[initlyridx];
// initlevel.emplace_back(firstlyr, o->m_instances);
// // now push the support slices as well
// // TODO
// double lh = o->m_config.layer_height.getFloat();
// size_t li = 1;
// for(auto lit = std::next(oslices.begin());
// lit != oslices.end();
// ++lit)
// {
// double h = ilh + li++ * lh;
// long long lyridx = static_cast<long long>(scale_(h));
// auto& lyrs = levels[lyridx];
// lyrs.emplace_back(*lit, o->m_instances);
// }
}
if(canceled()) return;
// collect all the keys
std::vector<long long> keys; keys.reserve(levels.size());
for(auto& e : levels) keys.emplace_back(e.first);
@ -301,32 +307,41 @@ void SLAPrint::process()
auto lvlcnt = unsigned(levels.size());
printer.layers(lvlcnt);
// TODO exclusive progress indication for this step would be good
// as it is the longest of all. It would require synchronization
// in the parallel processing.
// procedure to process one height level. This will run in parallel
auto lvlfn = [&keys, &levels, &printer](unsigned level_id) {
auto lvlfn = [this, &keys, &levels, &printer](unsigned level_id) {
if(canceled()) return;
LayerRefs& lrange = levels[keys[level_id]];
for(auto& lyrref : lrange) { // for all layers in the current level
const Layer& l = lyrref.lref; // get the layer reference
const LayerCopies& copies = lyrref.copies;
ExPolygonCollection sl = l;
// Switch to the appropriate layer in the printer
printer.begin_layer(level_id);
// Switch to the appropriate layer in the printer
printer.begin_layer(level_id);
for(auto& lyrref : lrange) { // for all layers in the current level
if(canceled()) break;
const Layer& sl = lyrref.lref; // get the layer reference
const LayerCopies& copies = lyrref.copies;
// Draw all the polygons in the slice to the actual layer.
for(auto& cp : copies) {
for(ExPolygon slice : sl.expolygons) {
for(ExPolygon slice : sl) {
slice.translate(cp.shift(X), cp.shift(Y));
slice.rotate(cp.rotation);
printer.draw_polygon(slice, level_id);
}
}
// Finish the layer for later saving it.
printer.finish_layer(level_id);
}
// Finish the layer for later saving it.
printer.finish_layer(level_id);
};
// last minute escape
if(canceled()) return;
// Sequential version (for testing)
// for(unsigned l = 0; l < lvlcnt; ++l) process_level(l);
@ -362,6 +377,11 @@ void SLAPrint::process()
[](){} // validate
};
const unsigned min_objstatus = 0;
const unsigned max_objstatus = PRINT_STEP_LEVELS[slapsRasterize];
const size_t objcount = m_objects.size();
const double ostepd = (max_objstatus - min_objstatus) / (objcount * 100.0);
for(SLAPrintObject * po : m_objects) {
for(size_t s = 0; s < pobj_program.size(); ++s) {
auto currentstep = objectsteps[s];
@ -372,8 +392,9 @@ void SLAPrint::process()
throw_if_canceled();
if(po->m_stepmask[s] && !po->is_step_done(currentstep)) {
set_status(OBJ_STEP_LEVELS[currentstep],
OBJ_STEP_LABELS[currentstep]);
unsigned st = OBJ_STEP_LEVELS[currentstep];
st = unsigned(min_objstatus + st * ostepd);
set_status(st, OBJ_STEP_LABELS[currentstep]);
po->set_started(currentstep);
pobj_program[s](*po);
@ -386,8 +407,8 @@ void SLAPrint::process()
slapsRasterize, slapsValidate
};
// TODO: enable rasterizing
m_stepmask[slapsRasterize] = false;
// this would disable the rasterization step
// m_stepmask[slapsRasterize] = false;
for(size_t s = 0; s < print_program.size(); ++s) {
auto currentstep = printsteps[s];
@ -423,22 +444,47 @@ TriangleMesh SLAPrintObject::support_mesh() const
if(m_supportdata && m_supportdata->support_tree_ptr)
m_supportdata->support_tree_ptr->merged_mesh(trm);
// TODO: is this necessary?
trm.repair();
std::cout << "support mesh united and returned" << std::endl;
return trm;
// return make_cube(10., 10., 10.);
}
TriangleMesh SLAPrintObject::pad_mesh() const
{
if(!m_supportdata || !m_supportdata->support_tree_ptr) {
std::cout << "Empty pad mesh returned.." << std::endl;
return TriangleMesh();
}
if(!m_supportdata || !m_supportdata->support_tree_ptr) return {};
// FIXME: pad mesh is empty here for some reason.
return m_supportdata->support_tree_ptr->get_pad();
}
const TriangleMesh &SLAPrintObject::transformed_mesh() const {
// we need to transform the raw mesh...
// currently all the instances share the same x and y rotation and scaling
// so we have to extract those from e.g. the first instance and apply to the
// raw mesh. This is also true for the support points.
// BUT: when the support structure is spawned for each instance than it has
// to omit the X, Y rotation and scaling as those have been already applied
// or apply an inverse transformation on the support structure after it
// has been created.
if(m_trmesh_valid) return m_transformed_rmesh;
m_transformed_rmesh = m_model_object->raw_mesh();
m_transformed_rmesh.transform(m_trafo);
m_trmesh_valid = true;
return m_transformed_rmesh;
}
std::vector<Vec3d> SLAPrintObject::transformed_support_points() const
{
assert(m_model_object != nullptr);
auto& spts = m_model_object->sla_support_points;
// this could be cached as well
std::vector<Vec3d> ret; ret.reserve(spts.size());
for(auto& sp : spts) ret.emplace_back( trafo() * Vec3d(sp.cast<double>()));
return ret;
}
} // namespace Slic3r