Update volumes on 3DScene, after adding of part for unprintable object

This commit is contained in:
YuSanka 2019-08-16 13:14:51 +02:00
parent 8fce511806
commit dac301e3b6
3 changed files with 25 additions and 17 deletions

View file

@ -1319,22 +1319,25 @@ void GLCanvas3D::toggle_model_objects_visibility(bool visible, const ModelObject
_set_warning_texture(WarningTexture::SomethingNotShown, false);
}
void GLCanvas3D::update_instance_printable_state_for_object(const size_t obj_idx)
{
ModelObject* model_object = m_model->objects[obj_idx];
for (int inst_idx = 0; inst_idx < model_object->instances.size(); inst_idx++)
{
ModelInstance* instance = model_object->instances[inst_idx];
for (GLVolume* volume : m_volumes.volumes)
{
if ((volume->object_idx() == obj_idx) && (volume->instance_idx() == inst_idx))
volume->printable = instance->printable;
}
}
}
void GLCanvas3D::update_instance_printable_state_for_objects(std::vector<size_t>& object_idxs)
{
for (size_t obj_idx : object_idxs)
{
ModelObject* model_object = m_model->objects[obj_idx];
for (int inst_idx = 0; inst_idx < model_object->instances.size(); inst_idx++)
{
ModelInstance* instance = model_object->instances[inst_idx];
for (GLVolume* volume : m_volumes.volumes)
{
if ((volume->object_idx() == obj_idx) && (volume->instance_idx() == inst_idx))
volume->printable = instance->printable;
}
}
}
update_instance_printable_state_for_object(obj_idx);
}
void GLCanvas3D::set_config(const DynamicPrintConfig* config)