Merge branch 'opengl_to_cpp' of https://github.com/prusa3d/Slic3r into gizmos_3d

This commit is contained in:
Enrico Turri 2018-08-15 14:39:40 +02:00
commit da42b42a6c
14 changed files with 1989 additions and 192 deletions

View file

@ -1852,6 +1852,11 @@ void _3DScene::enable_gizmos(wxGLCanvas* canvas, bool enable)
s_canvas_mgr.enable_gizmos(canvas, enable);
}
void _3DScene::enable_toolbar(wxGLCanvas* canvas, bool enable)
{
s_canvas_mgr.enable_toolbar(canvas, enable);
}
void _3DScene::enable_shader(wxGLCanvas* canvas, bool enable)
{
s_canvas_mgr.enable_shader(canvas, enable);
@ -1872,6 +1877,16 @@ void _3DScene::allow_multisample(wxGLCanvas* canvas, bool allow)
s_canvas_mgr.allow_multisample(canvas, allow);
}
void _3DScene::enable_toolbar_item(wxGLCanvas* canvas, const std::string& name, bool enable)
{
s_canvas_mgr.enable_toolbar_item(canvas, name, enable);
}
bool _3DScene::is_toolbar_item_pressed(wxGLCanvas* canvas, const std::string& name)
{
return s_canvas_mgr.is_toolbar_item_pressed(canvas, name);
}
void _3DScene::zoom_to_bed(wxGLCanvas* canvas)
{
s_canvas_mgr.zoom_to_bed(canvas);
@ -2007,6 +2022,71 @@ void _3DScene::register_on_update_geometry_info_callback(wxGLCanvas* canvas, voi
s_canvas_mgr.register_on_update_geometry_info_callback(canvas, callback);
}
void _3DScene::register_action_add_callback(wxGLCanvas* canvas, void* callback)
{
s_canvas_mgr.register_action_add_callback(canvas, callback);
}
void _3DScene::register_action_delete_callback(wxGLCanvas* canvas, void* callback)
{
s_canvas_mgr.register_action_delete_callback(canvas, callback);
}
void _3DScene::register_action_deleteall_callback(wxGLCanvas* canvas, void* callback)
{
s_canvas_mgr.register_action_deleteall_callback(canvas, callback);
}
void _3DScene::register_action_arrange_callback(wxGLCanvas* canvas, void* callback)
{
s_canvas_mgr.register_action_arrange_callback(canvas, callback);
}
void _3DScene::register_action_more_callback(wxGLCanvas* canvas, void* callback)
{
s_canvas_mgr.register_action_more_callback(canvas, callback);
}
void _3DScene::register_action_fewer_callback(wxGLCanvas* canvas, void* callback)
{
s_canvas_mgr.register_action_fewer_callback(canvas, callback);
}
void _3DScene::register_action_ccw45_callback(wxGLCanvas* canvas, void* callback)
{
s_canvas_mgr.register_action_ccw45_callback(canvas, callback);
}
void _3DScene::register_action_cw45_callback(wxGLCanvas* canvas, void* callback)
{
s_canvas_mgr.register_action_cw45_callback(canvas, callback);
}
void _3DScene::register_action_scale_callback(wxGLCanvas* canvas, void* callback)
{
s_canvas_mgr.register_action_scale_callback(canvas, callback);
}
void _3DScene::register_action_split_callback(wxGLCanvas* canvas, void* callback)
{
s_canvas_mgr.register_action_split_callback(canvas, callback);
}
void _3DScene::register_action_cut_callback(wxGLCanvas* canvas, void* callback)
{
s_canvas_mgr.register_action_cut_callback(canvas, callback);
}
void _3DScene::register_action_settings_callback(wxGLCanvas* canvas, void* callback)
{
s_canvas_mgr.register_action_settings_callback(canvas, callback);
}
void _3DScene::register_action_layersediting_callback(wxGLCanvas* canvas, void* callback)
{
s_canvas_mgr.register_action_layersediting_callback(canvas, callback);
}
static inline int hex_digit_to_int(const char c)
{
return