Merge some BS1.7 changes:

Boolean operation feature
This commit is contained in:
SoftFever 2023-08-08 22:13:52 +08:00
parent 9e73dfeb5d
commit da05ae02da
73 changed files with 2496 additions and 481 deletions

View file

@ -141,6 +141,7 @@ void GLGizmoFlatten::update_planes()
// Following constants are used for discarding too small polygons.
const float minimal_area = 5.f; // in square mm (world coordinates)
const float minimal_side = 1.f; // mm
const float minimal_angle = 1.f; // degree, initial value was 10, but cause bugs
// Now we'll go through all the facets and append Points of facets sharing the same normal.
// This part is still performed in mesh coordinate system.
@ -151,9 +152,9 @@ void GLGizmoFlatten::update_planes()
std::vector<bool> facet_visited(num_of_facets, false);
int facet_queue_cnt = 0;
const stl_normal* normal_ptr = nullptr;
int facet_idx = 0;
while (1) {
// Find next unvisited triangle:
int facet_idx = 0;
for (; facet_idx < num_of_facets; ++ facet_idx)
if (!facet_visited[facet_idx]) {
facet_queue[facet_queue_cnt ++] = facet_idx;
@ -235,7 +236,7 @@ void GLGizmoFlatten::update_planes()
discard = true;
else {
// We also check the inner angles and discard polygons with angles smaller than the following threshold
const double angle_threshold = ::cos(10.0 * (double)PI / 180.0);
const double angle_threshold = ::cos(minimal_angle * (double)PI / 180.0);
for (unsigned int i = 0; i < polygon.size(); ++i) {
const Vec3d& prec = polygon[(i == 0) ? polygon.size() - 1 : i - 1];
@ -250,7 +251,8 @@ void GLGizmoFlatten::update_planes()
}
if (discard) {
m_planes.erase(m_planes.begin() + (polygon_id--));
m_planes[polygon_id--] = std::move(m_planes.back());
m_planes.pop_back();
continue;
}