ENABLE_GCODE_VIEWER -> Removed options_120_solid shader

This commit is contained in:
enricoturri1966 2020-08-19 11:25:12 +02:00
parent af200e47c1
commit d91fc7b8ab
5 changed files with 5 additions and 112 deletions

View file

@ -35,10 +35,8 @@ std::pair<bool, std::string> GLShadersManager::init()
valid &= append_shader("printbed", { "printbed.vs", "printbed.fs" });
// used to render options in gcode preview
valid &= append_shader("options_110", { "options_110.vs", "options_110.fs" });
if (GUI::wxGetApp().is_glsl_version_greater_or_equal_to(1, 20)) {
if (GUI::wxGetApp().is_glsl_version_greater_or_equal_to(1, 20))
valid &= append_shader("options_120_flat", { "options_120_flat.vs", "options_120_flat.fs" });
valid &= append_shader("options_120_solid", { "options_120_solid.vs", "options_120_solid.fs" });
}
// used to render extrusion and travel paths in gcode preview
valid &= append_shader("toolpaths", { "toolpaths.vs", "toolpaths.fs" });
// used to render objects in 3d editor