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FDM supports - setting by angle highlight the facets in real time (experiment)
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3 changed files with 32 additions and 14 deletions
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@ -414,6 +414,7 @@ private:
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class Slope
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{
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bool m_enabled{ false };
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bool m_dialog_shown{ false };
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GLCanvas3D& m_canvas;
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GLVolumeCollection& m_volumes;
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@ -422,9 +423,14 @@ private:
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void enable(bool enable) { m_enabled = enable; }
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bool is_enabled() const { return m_enabled; }
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void show(bool show) { m_volumes.set_slope_active(m_enabled ? show : false); }
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bool is_shown() const { return m_volumes.is_slope_active(); }
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void use(bool use) { m_volumes.set_slope_active(m_enabled ? use : false); }
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bool is_used() const { return m_volumes.is_slope_active(); }
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void show_dialog(bool show) { if (show && is_used()) return; use(show); m_dialog_shown = show; }
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bool is_dialog_shown() const { return m_dialog_shown; }
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void render() const;
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void set_range(const std::array<float, 2>& range) const {
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m_volumes.set_slope_z_range({ -::cos(Geometry::deg2rad(90.0f - range[0])), -::cos(Geometry::deg2rad(90.0f - range[1])) });
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}
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};
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#endif // ENABLE_SLOPE_RENDERING
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@ -734,8 +740,10 @@ public:
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void show_labels(bool show) { m_labels.show(show); }
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#if ENABLE_SLOPE_RENDERING
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bool is_slope_shown() const { return m_slope.is_shown(); }
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void show_slope(bool show) { m_slope.show(show); }
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bool is_slope_shown() const { return m_slope.is_dialog_shown(); }
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void use_slope(bool use) { m_slope.use(use); }
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void show_slope(bool show) { m_slope.show_dialog(show); }
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void set_slope_range(const std::array<float, 2>& range) { m_slope.set_range(range); }
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#endif // ENABLE_SLOPE_RENDERING
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private:
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