Nearly finished refactoring of GLGizmoManager

This commit is contained in:
Lukas Matena 2019-09-02 14:25:48 +02:00
parent 409a7c7734
commit d8a274c5ab
6 changed files with 142 additions and 291 deletions

View file

@ -44,12 +44,12 @@ public:
Vec3d get_flattening_normal() const;
protected:
virtual bool on_init();
virtual std::string on_get_name() const;
virtual bool on_is_activable() const;
virtual void on_start_dragging();
virtual void on_render() const;
virtual void on_render_for_picking() const;
virtual bool on_init() override;
virtual std::string on_get_name() const override;
virtual bool on_is_activable() const override;
virtual void on_start_dragging() override;
virtual void on_render() const override;
virtual void on_render_for_picking() const override;
virtual void on_set_state() override;
};