diff --git a/src/slic3r/GUI/Gizmos/GLGizmoPainterBase.cpp b/src/slic3r/GUI/Gizmos/GLGizmoPainterBase.cpp index 6a6919b2be..fbc2f25ffa 100644 --- a/src/slic3r/GUI/Gizmos/GLGizmoPainterBase.cpp +++ b/src/slic3r/GUI/Gizmos/GLGizmoPainterBase.cpp @@ -201,7 +201,7 @@ void GLGizmoPainterBase::render_cursor_circle() GLModel::Geometry init_data; static const unsigned int StepsCount = 32; static const float StepSize = 2.0f * float(PI) / float(StepsCount); - init_data.format = { GLModel::Geometry::EPrimitiveType::LineLoop, GLModel::Geometry::EVertexLayout::P3, GLModel::Geometry::EIndexType::USHORT }; + init_data.format = { GLModel::Geometry::EPrimitiveType::LineLoop, GLModel::Geometry::EVertexLayout::P2, GLModel::Geometry::EIndexType::USHORT }; init_data.color = { 0.0f, 1.0f, 0.3f, 1.0f }; init_data.reserve_vertices(StepsCount); init_data.reserve_indices(StepsCount); @@ -209,7 +209,7 @@ void GLGizmoPainterBase::render_cursor_circle() // vertices + indices for (unsigned short i = 0; i < StepsCount; ++i) { const float angle = float(i * StepSize); - init_data.add_vertex(Vec3f(center.x() + ::cos(angle) * m_cursor_radius, center.y() + ::sin(angle) * m_cursor_radius, 0.0f)); + init_data.add_vertex(Vec2f(center.x() + ::cos(angle) * m_cursor_radius, center.y() + ::sin(angle) * m_cursor_radius)); init_data.add_ushort_index(i); }