Fix resources dir location, add wxWidgets to Windows deps build script

This commit is contained in:
Vojtech Kral 2018-10-11 15:19:53 +02:00
parent aa0c3bf2e3
commit d843f1a76f
4 changed files with 67 additions and 34 deletions

View file

@ -3,6 +3,7 @@ cmake_minimum_required(VERSION 3.2)
include("version.inc")
set(SLIC3R_RESOURCES_DIR "${CMAKE_CURRENT_SOURCE_DIR}/resources")
file(TO_NATIVE_PATH "${SLIC3R_RESOURCES_DIR}" SLIC3R_RESOURCES_DIR_WIN)
if (NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
message(STATUS "No build type selected, default to Release")
@ -214,8 +215,29 @@ if (NOT GLEW_FOUND)
endif ()
include_directories(${GLEW_INCLUDE_DIRS})
# l10n
add_subdirectory(resources/localization)
# Resources and l10n
set(L10N_DIR "${SLIC3R_RESOURCES_DIR}/localization")
add_custom_target(pot
# FIXME: file list stale
COMMAND xgettext --keyword=L --from-code=UTF-8 --debug
-f "${L10N_DIR}/list.txt"
-o "${L10N_DIR}/Slic3rPE.pot"
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
COMMENT "Generate pot file from strings in the source tree"
)
if (MSVC)
file(TO_NATIVE_PATH "${CMAKE_BINARY_DIR}/src/resources" WIN_RESOURCES_SYMLINK)
add_custom_target(resources_symlink ALL
COMMAND if not exist "${WIN_RESOURCES_SYMLINK}" ( mklink /J "${WIN_RESOURCES_SYMLINK}" "${SLIC3R_RESOURCES_DIR_WIN}" )
VERBATIM
)
else ()
add_custom_target(resources_symlink ALL
COMMAND ln -sf "${SLIC3R_RESOURCES_DIR}" "${CMAKE_BINARY_DIR}/resources"
VERBATIM
)
endif()
# libslic3r, Slic3r GUI and the slic3r executable.
add_subdirectory(src)