Disable slicing when one object crosses the print volume boundary

This commit is contained in:
Enrico Turri 2018-07-18 14:26:42 +02:00
parent d672a69554
commit d805c8ac3b
9 changed files with 67 additions and 29 deletions

View file

@ -1381,7 +1381,8 @@ void GLCanvas3D::Gizmos::render(const GLCanvas3D& canvas, const BoundingBoxf3& b
::glDisable(GL_DEPTH_TEST);
_render_current_gizmo(box);
if (box.radius() > 0.0)
_render_current_gizmo(box);
::glPushMatrix();
::glLoadIdentity();
@ -1657,7 +1658,7 @@ void GLCanvas3D::update_volumes_selection(const std::vector<int>& selections)
bool GLCanvas3D::check_volumes_outside_state(const DynamicPrintConfig* config) const
{
return m_volumes.check_outside_state(config);
return m_volumes.check_outside_state(config, nullptr);
}
bool GLCanvas3D::move_volume_up(unsigned int id)
@ -2082,19 +2083,22 @@ void GLCanvas3D::reload_scene(bool force)
// checks for geometry outside the print volume to render it accordingly
if (!m_volumes.empty())
{
bool contained = m_volumes.check_outside_state(m_config);
ModelInstance::EPrintVolumeState state;
bool contained = m_volumes.check_outside_state(m_config, &state);
if (!contained)
{
enable_warning_texture(true);
_3DScene::generate_warning_texture(L("Detected object outside print volume"));
m_on_enable_action_buttons_callback.call(state == ModelInstance::PVS_Fully_Outside);
}
else
{
enable_warning_texture(false);
m_volumes.reset_outside_state();
_3DScene::reset_warning_texture();
m_on_enable_action_buttons_callback.call(!m_model->objects.empty());
}
m_on_enable_action_buttons_callback.call(!m_model->objects.empty());
}
else
{
@ -3130,6 +3134,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
m_mouse.set_start_position_3D_as_invalid();
m_mouse.set_start_position_2D_as_invalid();
m_mouse.dragging = false;
m_dirty = true;
}
else if (evt.Moving())
{
@ -3272,7 +3277,7 @@ BoundingBoxf3 GLCanvas3D::_selected_volumes_bounding_box() const
BoundingBoxf3 bb;
for (const GLVolume* volume : m_volumes.volumes)
{
if ((volume != nullptr) && volume->selected)
if ((volume != nullptr) && !volume->is_wipe_tower && volume->selected)
bb.merge(volume->transformed_bounding_box());
}
return bb;
@ -3549,7 +3554,7 @@ void GLCanvas3D::_render_objects() const
{
const BoundingBoxf3& bed_bb = m_bed.get_bounding_box();
m_volumes.set_print_box((float)bed_bb.min.x, (float)bed_bb.min.y, 0.0f, (float)bed_bb.max.x, (float)bed_bb.max.y, (float)m_config->opt_float("max_print_height"));
m_volumes.check_outside_state(m_config);
m_volumes.check_outside_state(m_config, nullptr);
}
// do not cull backfaces to show broken geometry, if any
::glDisable(GL_CULL_FACE);