mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-09-08 16:07:32 -06:00
Another set of 3DScene methods moved to c++
This commit is contained in:
parent
9729c71691
commit
d74b85f3fe
13 changed files with 151 additions and 62 deletions
|
@ -91,6 +91,9 @@ public:
|
|||
|
||||
void render(wxGLCanvas* canvas) const;
|
||||
|
||||
std::vector<double> get_current_print_zs(wxGLCanvas* canvas, bool active_only) const;
|
||||
void set_toolpaths_range(wxGLCanvas* canvas, double low, double high);
|
||||
|
||||
void register_on_viewport_changed_callback(wxGLCanvas* canvas, void* callback);
|
||||
void register_on_double_click_callback(wxGLCanvas* canvas, void* callback);
|
||||
void register_on_right_click_callback(wxGLCanvas* canvas, void* callback);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue