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Another set of 3DScene methods moved to c++
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13 changed files with 151 additions and 62 deletions
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@ -1903,6 +1903,16 @@ void _3DScene::render(wxGLCanvas* canvas)
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s_canvas_mgr.render(canvas);
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}
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std::vector<double> _3DScene::get_current_print_zs(wxGLCanvas* canvas, bool active_only)
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{
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return s_canvas_mgr.get_current_print_zs(canvas, active_only);
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}
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void _3DScene::set_toolpaths_range(wxGLCanvas* canvas, double low, double high)
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{
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s_canvas_mgr.set_toolpaths_range(canvas, low, high);
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}
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void _3DScene::register_on_viewport_changed_callback(wxGLCanvas* canvas, void* callback)
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{
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s_canvas_mgr.register_on_viewport_changed_callback(canvas, callback);
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