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https://github.com/SoftFever/OrcaSlicer.git
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Another set of 3DScene methods moved to c++
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parent
9729c71691
commit
d74b85f3fe
13 changed files with 151 additions and 62 deletions
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@ -1903,6 +1903,16 @@ void _3DScene::render(wxGLCanvas* canvas)
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s_canvas_mgr.render(canvas);
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}
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std::vector<double> _3DScene::get_current_print_zs(wxGLCanvas* canvas, bool active_only)
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{
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return s_canvas_mgr.get_current_print_zs(canvas, active_only);
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}
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void _3DScene::set_toolpaths_range(wxGLCanvas* canvas, double low, double high)
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{
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s_canvas_mgr.set_toolpaths_range(canvas, low, high);
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}
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void _3DScene::register_on_viewport_changed_callback(wxGLCanvas* canvas, void* callback)
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{
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s_canvas_mgr.register_on_viewport_changed_callback(canvas, callback);
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@ -587,6 +587,9 @@ public:
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static void render(wxGLCanvas* canvas);
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static std::vector<double> get_current_print_zs(wxGLCanvas* canvas, bool active_only);
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static void set_toolpaths_range(wxGLCanvas* canvas, double low, double high);
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static void register_on_viewport_changed_callback(wxGLCanvas* canvas, void* callback);
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static void register_on_double_click_callback(wxGLCanvas* canvas, void* callback);
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static void register_on_right_click_callback(wxGLCanvas* canvas, void* callback);
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@ -1317,6 +1317,17 @@ void GLCanvas3D::render_texture(unsigned int tex_id, float left, float right, fl
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::glEnable(GL_LIGHTING);
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}
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std::vector<double> GLCanvas3D::get_current_print_zs(bool active_only) const
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{
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return (m_volumes != nullptr) ? m_volumes->get_current_print_zs(active_only) : std::vector<double>();
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}
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void GLCanvas3D::set_toolpaths_range(double low, double high)
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{
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if (m_volumes != nullptr)
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m_volumes->set_range(low, high);
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}
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void GLCanvas3D::register_on_viewport_changed_callback(void* callback)
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{
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if (callback != nullptr)
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@ -376,6 +376,9 @@ public:
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void render();
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void render_texture(unsigned int tex_id, float left, float right, float bottom, float top) const;
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std::vector<double> get_current_print_zs(bool active_only) const;
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void set_toolpaths_range(double low, double high);
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void register_on_viewport_changed_callback(void* callback);
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void register_on_double_click_callback(void* callback);
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void register_on_right_click_callback(void* callback);
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@ -430,6 +430,19 @@ void GLCanvas3DManager::render(wxGLCanvas* canvas) const
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it->second->render();
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}
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std::vector<double> GLCanvas3DManager::get_current_print_zs(wxGLCanvas* canvas, bool active_only) const
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{
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CanvasesMap::const_iterator it = _get_canvas(canvas);
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return (it != m_canvases.end()) ? it->second->get_current_print_zs(active_only) : std::vector<double>();
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}
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void GLCanvas3DManager::set_toolpaths_range(wxGLCanvas* canvas, double low, double high)
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{
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CanvasesMap::iterator it = _get_canvas(canvas);
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if (it != m_canvases.end())
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it->second->set_toolpaths_range(low, high);
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}
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void GLCanvas3DManager::register_on_viewport_changed_callback(wxGLCanvas* canvas, void* callback)
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{
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CanvasesMap::iterator it = _get_canvas(canvas);
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@ -91,6 +91,9 @@ public:
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void render(wxGLCanvas* canvas) const;
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std::vector<double> get_current_print_zs(wxGLCanvas* canvas, bool active_only) const;
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void set_toolpaths_range(wxGLCanvas* canvas, double low, double high);
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void register_on_viewport_changed_callback(wxGLCanvas* canvas, void* callback);
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void register_on_double_click_callback(wxGLCanvas* canvas, void* callback);
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void register_on_right_click_callback(wxGLCanvas* canvas, void* callback);
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