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https://github.com/SoftFever/OrcaSlicer.git
synced 2025-08-07 14:04:11 -06:00
FIX: Disable print button when gcode has conflict
Also fix a crash bug due to setStarted and setDone. Change-Id: Ib9b069fe4b7e5d1fc359f48e44b4032dd8249428 (cherry picked from commit 9ef190ed3ecd66d12617ad96e927ff34251395a2)
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parent
e002885efc
commit
d72b4c1bfe
9 changed files with 78 additions and 8 deletions
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@ -201,6 +201,7 @@ ConflictRet ConflictChecker::find_inter_of_lines(const LineWithIDs &lines)
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ConflictRet ConflictChecker::find_inter_of_lines_in_diff_objs(PrintObjectPtrs objs) // find the first intersection point of lines in different objects
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{
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if (objs.size() <= 1) { return {}; }
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LinesBucketQueue conflictQueue;
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for (PrintObject *obj : objs) {
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auto layers = getAllLayersExtrusionPathsFromObject(obj);
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@ -90,6 +90,29 @@ namespace Slic3r {
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struct GCodeProcessorResult
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{
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//BBS
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struct ConflictResult
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{
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bool conflicted;
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std::string obj1Name;
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std::string obj2Name;
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void set(const std::string &o1, const std::string &o2)
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{
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conflicted = true;
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obj1Name = o1;
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obj2Name = o2;
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}
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void reset() {
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conflicted = false;
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obj1Name.clear();
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obj2Name.clear();
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}
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ConflictResult() = default;
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ConflictResult(const ConflictResult &) = default;
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}conflict_result;
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struct SettingsIds
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{
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@ -1669,20 +1669,20 @@ void Print::process(bool use_cache)
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// BBS
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if(!m_no_check)
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{
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this->set_started(psConflictCheck);
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this->set_status(70, L("Checking gcode path conflicts."));
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using Clock = std::chrono::high_resolution_clock;
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auto startTime = Clock::now();
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auto conflictRes = ConflictChecker::find_inter_of_lines_in_diff_objs(m_objects);
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auto endTime = Clock::now();
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volatile double seconds = std::chrono::duration_cast<std::chrono::milliseconds>(endTime - startTime).count() / (double) 1000;
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BOOST_LOG_TRIVIAL(info) << "gcode path conflicts check takes " << seconds << " secs.";
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if (conflictRes.has_value()) {
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m_conflict_result.set(conflictRes.value()._obj1, conflictRes.value()._obj2);
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auto objName1 = conflictRes.value()._obj1->m_model_object->name;
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auto objName2 = conflictRes.value()._obj2->m_model_object->name;
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//throw Slic3r::SlicingError((boost::format(L("Conflicts of gcode paths have been found. Please separate the conflicted objects (%s + %s) farther.")) % objName1% objName2).str());
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this->active_step_add_warning(PrintStateBase::WarningLevel::CRITICAL, (boost::format(L("Conflicts of gcode paths have been found. Please separate the conflicted objects (%s <-> %s) farther.")) % objName1 % objName2).str());
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} else {
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m_conflict_result.reset();
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}
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this->set_done(psConflictCheck);
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}
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BOOST_LOG_TRIVIAL(info) << "Slicing process finished." << log_memory_info();
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@ -1713,6 +1713,12 @@ std::string Print::export_gcode(const std::string& path_template, GCodeProcessor
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const Vec3d origin = this->get_plate_origin();
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gcode.set_gcode_offset(origin(0), origin(1));
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gcode.do_export(this, path.c_str(), result, thumbnail_cb);
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//BBS
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if (m_conflict_result.conflicted) {
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result->conflict_result.set(m_conflict_result.obj1->m_model_object->name, m_conflict_result.obj2->m_model_object->name);
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} else {
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result->conflict_result.reset();
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}
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return path.c_str();
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}
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@ -774,6 +774,28 @@ private:
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Vec3d m_origin;
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//BBS: modified_count
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int m_modified_count {0};
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//BBS
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struct ConflictResult
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{
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bool conflicted;
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PrintObject *obj1;
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PrintObject *obj2;
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//TODO
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//the actual loaction
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void set(PrintObject *o1, PrintObject *o2)
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{
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conflicted = true;
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obj1 = o1;
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obj2 = o2;
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}
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void reset()
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{
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conflicted = false;
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obj1 = nullptr;
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obj2 = nullptr;
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}
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}m_conflict_result;
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// To allow GCode to set the Print's GCodeExport step status.
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friend class GCode;
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@ -1097,6 +1097,9 @@ void GCodeViewer::load(const GCodeProcessorResult& gcode_result, const Print& pr
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m_layers_slider->set_as_dirty();
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m_moves_slider->set_as_dirty();
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//BBS
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m_conflict_result = gcode_result.conflict_result;
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//BBS: add mutex for protection of gcode result
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gcode_result.unlock();
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//BBS: add logs
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@ -722,6 +722,9 @@ public:
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Count
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};
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//BBS
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GCodeProcessorResult::ConflictResult m_conflict_result;
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private:
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std::vector<int> m_plater_extruder;
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bool m_gl_data_initialized{ false };
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@ -2706,6 +2706,7 @@ void GLCanvas3D::load_gcode_preview(const GCodeProcessorResult& gcode_result, co
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//BBS: always load shell at preview, do this in load_shells
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//m_gcode_viewer.update_shells_color_by_extruder(m_config);
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_set_warning_notification_if_needed(EWarning::ToolpathOutside);
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_set_warning_notification_if_needed(EWarning::GCodeConflict);
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}
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m_gcode_viewer.refresh(gcode_result, str_tool_colors);
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@ -8785,7 +8786,10 @@ void GLCanvas3D::_set_warning_notification_if_needed(EWarning warning)
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else {
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if (wxGetApp().is_editor()) {
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if (current_printer_technology() != ptSLA)
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if (warning == EWarning::ToolpathOutside)
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show = m_gcode_viewer.has_data() && !m_gcode_viewer.is_contained_in_bed();
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else if (warning==EWarning::GCodeConflict)
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show = m_gcode_viewer.has_data() && m_gcode_viewer.is_contained_in_bed() && m_gcode_viewer.m_conflict_result.conflicted;
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}
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}
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@ -8824,6 +8828,13 @@ void GLCanvas3D::_set_warning_notification(EWarning warning, bool state)
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std::string text;
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ErrorType error = ErrorType::PLATER_WARNING;
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switch (warning) {
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case EWarning::GCodeConflict: {
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std::string objName1 = m_gcode_viewer.m_conflict_result.obj1Name;
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std::string objName2 = m_gcode_viewer.m_conflict_result.obj2Name;
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text = (boost::format(L("Conflicts of gcode paths have been found. Please separate the conflicted objects farther (%s <-> %s).")) % objName1 % objName2).str();
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error = ErrorType::SLICING_ERROR;
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break;
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}
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case EWarning::ObjectOutside: text = _u8L("An object is layed over the boundary of plate."); break;
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case EWarning::ToolpathOutside: text = _u8L("A G-code path goes beyond the boundary of plate."); error = ErrorType::SLICING_ERROR; break;
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// BBS: remove _u8L() for SLA
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@ -372,7 +372,8 @@ class GLCanvas3D
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ToolpathOutside,
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SlaSupportsOutside,
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SomethingNotShown,
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ObjectClashed
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ObjectClashed,
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GCodeConflict
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};
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class RenderStats
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@ -381,7 +381,7 @@ public:
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{
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bool result = m_slice_result_valid;
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if (result)
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result = m_gcode_result ? (!m_gcode_result->toolpath_outside) : false;
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result = m_gcode_result ? (!m_gcode_result->toolpath_outside && !m_gcode_result->conflict_result.conflicted) : false;
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return result;
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}
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