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Added Geometry::Transformation class. Use it into ModelInstance, ModelVolume and GLVolume
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8 changed files with 449 additions and 8 deletions
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@ -24,6 +24,8 @@
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#define ENABLE_MIRROR (1 && ENABLE_1_42_0)
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// Modified camera target behavior
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#define ENABLE_MODIFIED_CAMERA_TARGET (1 && ENABLE_1_42_0)
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// Add Geometry::Transformation class and use it into ModelInstance, ModelVolume and GLVolume
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#define ENABLE_MODELVOLUME_TRANSFORM (1 && ENABLE_1_42_0)
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#endif // _technologies_h_
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