WIP Restoration of the layer editing.

This commit is contained in:
bubnikv 2019-01-21 10:06:51 +01:00
parent 3e28905621
commit d64b55d27d
17 changed files with 398 additions and 569 deletions

View file

@ -582,10 +582,7 @@ namespace Slic3r {
IdToLayerHeightsProfileMap::iterator obj_layer_heights_profile = m_layer_heights_profiles.find(object.first);
if (obj_layer_heights_profile != m_layer_heights_profiles.end())
{
object.second->layer_height_profile = obj_layer_heights_profile->second;
object.second->layer_height_profile_valid = true;
}
IdToSlaSupportPointsMap::iterator obj_sla_support_points = m_sla_support_points.find(object.first);
if (obj_sla_support_points != m_sla_support_points.end() && !obj_sla_support_points->second.empty())
@ -1926,7 +1923,7 @@ namespace Slic3r {
for (const ModelObject* object : model.objects)
{
++count;
std::vector<double> layer_height_profile = object->layer_height_profile_valid ? object->layer_height_profile : std::vector<double>();
const std::vector<double> &layer_height_profile = object->layer_height_profile;
if ((layer_height_profile.size() >= 4) && ((layer_height_profile.size() % 2) == 0))
{
sprintf(buffer, "object_id=%d|", count);