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Ported reload_object() to XS
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parent
12ba7201c0
commit
d645dabcff
4 changed files with 26 additions and 14 deletions
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@ -114,6 +114,30 @@ Print::delete_object(size_t idx)
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this->state.invalidate(psBrim);
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}
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void
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Print::reload_object(size_t idx)
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{
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/* TODO: this method should check whether the per-object config and per-material configs
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have changed in such a way that regions need to be rearranged or we can just apply
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the diff and invalidate something. Same logic as apply_config()
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For now we just re-add all objects since we haven't implemented this incremental logic yet.
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This should also check whether object volumes (parts) have changed. */
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// collect all current model objects
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ModelObjectPtrs model_objects;
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for (PrintObjectPtrs::iterator it = this->objects.begin(); it != this->objects.end(); ++it) {
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model_objects.push_back(it->model_object());
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}
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// remove our print objects
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this->clear_object();
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// re-add model objects
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for (ModelObjectPtrs::iterator it = model_objects.begin(); it != model_objects.end(); ++it) {
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this->add_model_object(*it);
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}
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}
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void
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Print::clear_regions()
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{
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