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	Removed unneeded debug output
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					 1 changed files with 0 additions and 5 deletions
				
			
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			@ -1635,11 +1635,6 @@ sub draw_active_object_annotations {
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    $self->{layer_height_edit_shader}->set_uniform('z_cursor',                    $z_max * $z_cursor_relative);
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    $self->{layer_height_edit_shader}->set_uniform('z_cursor_band_width',         $self->{layer_height_edit_band_width});
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    glBindTexture(GL_TEXTURE_2D, $self->{layer_preview_z_texture_id});
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#=============================================================================================================================================    
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    print "texture id: ";
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    print $self->{layer_preview_z_texture_id};
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    print "\n";
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#=============================================================================================================================================    
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    glTexImage2D_c(GL_TEXTURE_2D, 0, GL_RGBA8, $volume->layer_height_texture_width, $volume->layer_height_texture_height, 
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        0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
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    glTexImage2D_c(GL_TEXTURE_2D, 1, GL_RGBA8, $volume->layer_height_texture_width / 2, $volume->layer_height_texture_height / 2,
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