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Refactoring: moved slicing code to new TriangleMesh class, leaving in STL just what's needed to read that particular input format. Slic3r will now warn if model is not manifold. #16
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16 changed files with 642 additions and 451 deletions
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@ -46,7 +46,7 @@ sub output {
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my $g = $svg->group(
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style => {
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'stroke-width' => 2,
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'stroke' => 'black' || $colour || 'black',
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'stroke' => $colour || 'black',
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'fill' => ($type !~ /polygons/ ? 'none' : ($colour || 'grey')),
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},
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);
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