Holes are now visible on slices in preview.

This commit is contained in:
tamasmeszaros 2019-11-13 15:55:37 +01:00
parent 97811130a1
commit d4d037792d
9 changed files with 123 additions and 71 deletions

View file

@ -336,7 +336,7 @@ void GLGizmoSlaSupports::render_points(const Selection& selection, bool picking)
for (const sla::DrainHole& drain_hole : m_model_object->sla_drain_holes) {
// Inverse matrix of the instance scaling is applied so that the mark does not scale with the object.
glsafe(::glPushMatrix());
glsafe(::glTranslatef(drain_hole.m_pos(0), drain_hole.m_pos(1), drain_hole.m_pos(2)));
glsafe(::glTranslatef(drain_hole.pos(0), drain_hole.pos(1), drain_hole.pos(2)));
glsafe(::glMultMatrixd(instance_scaling_matrix_inverse.data()));
if (vol->is_left_handed())
@ -345,17 +345,17 @@ void GLGizmoSlaSupports::render_points(const Selection& selection, bool picking)
// Matrices set, we can render the point mark now.
Eigen::Quaterniond q;
q.setFromTwoVectors(Vec3d{0., 0., 1.}, instance_scaling_matrix_inverse * (-drain_hole.m_normal).cast<double>());
q.setFromTwoVectors(Vec3d{0., 0., 1.}, instance_scaling_matrix_inverse * (-drain_hole.normal).cast<double>());
Eigen::AngleAxisd aa(q);
glsafe(::glRotated(aa.angle() * (180. / M_PI), aa.axis()(0), aa.axis()(1), aa.axis()(2)));
glsafe(::glPushMatrix());
glsafe(::glTranslated(0., 0., -drain_hole.m_height));
::gluCylinder(m_quadric, drain_hole.m_radius, drain_hole.m_radius, drain_hole.m_height, 24, 1);
glsafe(::glTranslated(0., 0., drain_hole.m_height));
::gluDisk(m_quadric, 0.0, drain_hole.m_radius, 24, 1);
glsafe(::glTranslated(0., 0., -drain_hole.m_height));
glsafe(::glTranslated(0., 0., -drain_hole.height));
::gluCylinder(m_quadric, drain_hole.radius, drain_hole.radius, drain_hole.height, 24, 1);
glsafe(::glTranslated(0., 0., drain_hole.height));
::gluDisk(m_quadric, 0.0, drain_hole.radius, 24, 1);
glsafe(::glTranslated(0., 0., -drain_hole.height));
glsafe(::glRotatef(180.f, 1.f, 0.f, 0.f));
::gluDisk(m_quadric, 0.0, drain_hole.m_radius, 24, 1);
::gluDisk(m_quadric, 0.0, drain_hole.radius, 24, 1);
glsafe(::glPopMatrix());
if (vol->is_left_handed())
@ -421,10 +421,10 @@ bool GLGizmoSlaSupports::is_point_in_hole(const Vec3f& pt) const
for (const sla::DrainHole& hole : m_model_object->sla_drain_holes) {
if ( hole.m_normal.dot(pt-hole.m_pos) < EPSILON
|| hole.m_normal.dot(pt-(hole.m_pos+hole.m_height * hole.m_normal)) > 0.f)
if ( hole.normal.dot(pt-hole.pos) < EPSILON
|| hole.normal.dot(pt-(hole.pos+hole.height * hole.normal)) > 0.f)
continue;
if ( squared_distance_from_line(pt, hole.m_pos, hole.m_normal) < pow(hole.m_radius, 2.f))
if ( squared_distance_from_line(pt, hole.pos, hole.normal) < pow(hole.radius, 2.f))
return true;
}