Out of print volume detection for toolpaths

This commit is contained in:
Enrico Turri 2018-07-24 13:39:17 +02:00
parent 21a59ce710
commit d4adcd4077
8 changed files with 473 additions and 452 deletions

View file

@ -657,27 +657,6 @@ reload_scene(canvas, force)
CODE:
_3DScene::reload_scene((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), force);
void
load_print_toolpaths(canvas)
SV *canvas;
CODE:
_3DScene::load_print_toolpaths((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"));
void
load_print_object_toolpaths(canvas, print_object, tool_colors)
SV *canvas;
PrintObject *print_object;
std::vector<std::string> tool_colors;
CODE:
_3DScene::load_print_object_toolpaths((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), print_object, tool_colors);
void
load_wipe_tower_toolpaths(canvas, tool_colors)
SV *canvas;
std::vector<std::string> tool_colors;
CODE:
_3DScene::load_wipe_tower_toolpaths((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), tool_colors);
void
load_gcode_preview(canvas, preview_data, str_tool_colors)
SV *canvas;
@ -685,5 +664,12 @@ load_gcode_preview(canvas, preview_data, str_tool_colors)
std::vector<std::string> str_tool_colors;
CODE:
_3DScene::load_gcode_preview((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), preview_data, str_tool_colors);
void
load_preview(canvas, str_tool_colors)
SV *canvas;
std::vector<std::string> str_tool_colors;
CODE:
_3DScene::load_preview((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), str_tool_colors);
%}