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Out of print volume detection for toolpaths
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21a59ce710
commit
d4adcd4077
8 changed files with 473 additions and 452 deletions
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@ -559,16 +559,8 @@ public:
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void reload_scene(bool force);
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// Create 3D thick extrusion lines for a skirt and brim.
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// Adds a new Slic3r::GUI::3DScene::Volume to volumes.
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void load_print_toolpaths();
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// Create 3D thick extrusion lines for object forming extrusions.
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// Adds a new Slic3r::GUI::3DScene::Volume to $self->volumes,
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// one for perimeters, one for infill and one for supports.
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void load_print_object_toolpaths(const PrintObject& print_object, const std::vector<std::string>& str_tool_colors);
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// Create 3D thick extrusion lines for wipe tower extrusions
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void load_wipe_tower_toolpaths(const std::vector<std::string>& str_tool_colors);
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void load_gcode_preview(const GCodePreviewData& preview_data, const std::vector<std::string>& str_tool_colors);
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void load_preview(const std::vector<std::string>& str_tool_colors);
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void register_on_viewport_changed_callback(void* callback);
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void register_on_double_click_callback(void* callback);
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@ -652,6 +644,16 @@ private:
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int _get_first_selected_object_id() const;
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int _get_first_selected_volume_id() const;
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// Create 3D thick extrusion lines for a skirt and brim.
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// Adds a new Slic3r::GUI::3DScene::Volume to volumes.
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void _load_print_toolpaths();
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// Create 3D thick extrusion lines for object forming extrusions.
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// Adds a new Slic3r::GUI::3DScene::Volume to $self->volumes,
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// one for perimeters, one for infill and one for supports.
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void _load_print_object_toolpaths(const PrintObject& print_object, const std::vector<std::string>& str_tool_colors);
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// Create 3D thick extrusion lines for wipe tower extrusions
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void _load_wipe_tower_toolpaths(const std::vector<std::string>& str_tool_colors);
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// generates gcode extrusion paths geometry
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void _load_gcode_extrusion_paths(const GCodePreviewData& preview_data, const std::vector<float>& tool_colors);
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// generates gcode travel paths geometry
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@ -667,6 +669,8 @@ private:
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void _load_shells();
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// sets gcode geometry visibility according to user selection
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void _update_gcode_volumes_visibility(const GCodePreviewData& preview_data);
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void _update_toolpath_volumes_outside_state();
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void _show_warning_texture_if_needed();
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void _on_move(const std::vector<int>& volume_idxs);
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void _on_select(int volume_idx);
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