Modified logic to add snapshots to undo/redo stack using GLCanvas::do_xxxxxx() methods

This commit is contained in:
Enrico Turri 2019-07-09 10:18:57 +02:00
parent 7b6229289d
commit d4914441f3
5 changed files with 50 additions and 34 deletions

View file

@ -1799,7 +1799,7 @@ std::vector<int> GLCanvas3D::load_object(const Model& model, int obj_idx)
void GLCanvas3D::mirror_selection(Axis axis)
{
m_selection.mirror(axis);
do_mirror();
do_mirror("Mirror Object");
wxGetApp().obj_manipul()->set_dirty();
}
@ -2947,8 +2947,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
else if ((m_mouse.drag.move_volume_idx != -1) && m_mouse.dragging)
{
m_regenerate_volumes = false;
wxGetApp().plater()->take_snapshot(_(L("Move Object")));
do_move();
do_move("Move Object");
wxGetApp().obj_manipul()->set_dirty();
// Let the plater know that the dragging finished, so a delayed refresh
// of the scene with the background processing data should be performed.
@ -3107,11 +3106,14 @@ void GLCanvas3D::set_tooltip(const std::string& tooltip) const
}
void GLCanvas3D::do_move()
void GLCanvas3D::do_move(const std::string& snapshot_type)
{
if (m_model == nullptr)
return;
if (!snapshot_type.empty())
wxGetApp().plater()->take_snapshot(_(L(snapshot_type)));
std::set<std::pair<int, int>> done; // keeps track of modified instances
bool object_moved = false;
Vec3d wipe_tower_origin = Vec3d::Zero();
@ -3162,13 +3164,18 @@ void GLCanvas3D::do_move()
if (wipe_tower_origin != Vec3d::Zero())
post_event(Vec3dEvent(EVT_GLCANVAS_WIPETOWER_MOVED, std::move(wipe_tower_origin)));
m_dirty = true;
}
void GLCanvas3D::do_rotate()
void GLCanvas3D::do_rotate(const std::string& snapshot_type)
{
if (m_model == nullptr)
return;
if (!snapshot_type.empty())
wxGetApp().plater()->take_snapshot(_(L(snapshot_type)));
std::set<std::pair<int, int>> done; // keeps track of modified instances
Selection::EMode selection_mode = m_selection.get_mode();
@ -3217,13 +3224,18 @@ void GLCanvas3D::do_rotate()
if (!done.empty())
post_event(SimpleEvent(EVT_GLCANVAS_INSTANCE_ROTATED));
m_dirty = true;
}
void GLCanvas3D::do_scale()
void GLCanvas3D::do_scale(const std::string& snapshot_type)
{
if (m_model == nullptr)
return;
if (!snapshot_type.empty())
wxGetApp().plater()->take_snapshot(_(L(snapshot_type)));
std::set<std::pair<int, int>> done; // keeps track of modified instances
Selection::EMode selection_mode = m_selection.get_mode();
@ -3269,18 +3281,27 @@ void GLCanvas3D::do_scale()
if (!done.empty())
post_event(SimpleEvent(EVT_GLCANVAS_INSTANCE_ROTATED));
m_dirty = true;
}
void GLCanvas3D::do_flatten()
void GLCanvas3D::do_flatten(const Vec3d& normal, const std::string& snapshot_type)
{
do_rotate();
if (!snapshot_type.empty())
wxGetApp().plater()->take_snapshot(_(L(snapshot_type)));
m_selection.flattening_rotate(normal);
do_rotate(""); // avoid taking another snapshot
}
void GLCanvas3D::do_mirror()
void GLCanvas3D::do_mirror(const std::string& snapshot_type)
{
if (m_model == nullptr)
return;
if (!snapshot_type.empty())
wxGetApp().plater()->take_snapshot(_(L(snapshot_type)));
std::set<std::pair<int, int>> done; // keeps track of modified instances
Selection::EMode selection_mode = m_selection.get_mode();
@ -3319,6 +3340,8 @@ void GLCanvas3D::do_mirror()
}
post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
m_dirty = true;
}
void GLCanvas3D::set_camera_zoom(double zoom)