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Separated gizmos into individual files
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20 changed files with 3734 additions and 3560 deletions
68
src/slic3r/GUI/Gizmos/GLGizmoCut.hpp
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68
src/slic3r/GUI/Gizmos/GLGizmoCut.hpp
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#ifndef slic3r_GLGizmoCut_hpp_
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#define slic3r_GLGizmoCut_hpp_
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#include "GLGizmoBase.hpp"
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namespace Slic3r {
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namespace GUI {
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#if !ENABLE_IMGUI
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class GLGizmoCutPanel;
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#endif // not ENABLE_IMGUI
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class GLGizmoCut : public GLGizmoBase
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{
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static const double Offset;
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static const double Margin;
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static const std::array<float, 3> GrabberColor;
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mutable double m_cut_z;
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double m_start_z;
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mutable double m_max_z;
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Vec3d m_drag_pos;
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Vec3d m_drag_center;
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bool m_keep_upper;
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bool m_keep_lower;
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bool m_rotate_lower;
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#if !ENABLE_IMGUI
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GLGizmoCutPanel *m_panel;
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#endif // not ENABLE_IMGUI
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public:
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#if ENABLE_SVG_ICONS
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GLGizmoCut(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
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#else
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GLGizmoCut(GLCanvas3D& parent, unsigned int sprite_id);
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#endif // ENABLE_SVG_ICONS
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#if !ENABLE_IMGUI
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virtual void create_external_gizmo_widgets(wxWindow *parent);
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#endif // not ENABLE_IMGUI
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#if !ENABLE_IMGUI
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#endif // not ENABLE_IMGUI
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protected:
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virtual bool on_init();
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virtual std::string on_get_name() const;
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virtual void on_set_state();
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virtual bool on_is_activable(const GLCanvas3D::Selection& selection) const;
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virtual void on_start_dragging(const GLCanvas3D::Selection& selection);
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virtual void on_update(const UpdateData& data, const GLCanvas3D::Selection& selection);
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virtual void on_render(const GLCanvas3D::Selection& selection) const;
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virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const;
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#if ENABLE_IMGUI
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virtual void on_render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection);
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#endif // ENABLE_IMGUI
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private:
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void update_max_z(const GLCanvas3D::Selection& selection) const;
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void set_cut_z(double cut_z) const;
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void perform_cut(const GLCanvas3D::Selection& selection);
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double calc_projection(const Linef3& mouse_ray) const;
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};
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} // namespace GUI
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} // namespace Slic3r
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#endif // slic3r_GLGizmoCut_hpp_
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