mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-07-12 09:17:52 -06:00
Separated gizmos into individual files
This commit is contained in:
parent
160d708ecd
commit
d3c8e3166e
20 changed files with 3734 additions and 3560 deletions
288
src/slic3r/GUI/Gizmos/GLGizmoCut.cpp
Normal file
288
src/slic3r/GUI/Gizmos/GLGizmoCut.cpp
Normal file
|
@ -0,0 +1,288 @@
|
|||
// Include GLGizmoBase.hpp before I18N.hpp as it includes some libigl code, which overrides our localization "L" macro.
|
||||
#include "GLGizmoCut.hpp"
|
||||
|
||||
#include <GL/glew.h>
|
||||
|
||||
#include <wx/button.h>
|
||||
#include <wx/checkbox.h>
|
||||
#include <wx/stattext.h>
|
||||
#include <wx/sizer.h>
|
||||
|
||||
#include "slic3r/GUI/GUI_App.hpp"
|
||||
|
||||
|
||||
namespace Slic3r {
|
||||
namespace GUI {
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// GLGizmoCut
|
||||
|
||||
class GLGizmoCutPanel : public wxPanel
|
||||
{
|
||||
public:
|
||||
GLGizmoCutPanel(wxWindow *parent);
|
||||
|
||||
void display(bool display);
|
||||
private:
|
||||
bool m_active;
|
||||
wxCheckBox *m_cb_rotate;
|
||||
wxButton *m_btn_cut;
|
||||
wxButton *m_btn_cancel;
|
||||
};
|
||||
|
||||
GLGizmoCutPanel::GLGizmoCutPanel(wxWindow *parent)
|
||||
: wxPanel(parent)
|
||||
, m_active(false)
|
||||
, m_cb_rotate(new wxCheckBox(this, wxID_ANY, _(L("Rotate lower part upwards"))))
|
||||
, m_btn_cut(new wxButton(this, wxID_OK, _(L("Perform cut"))))
|
||||
, m_btn_cancel(new wxButton(this, wxID_CANCEL, _(L("Cancel"))))
|
||||
{
|
||||
enum { MARGIN = 5 };
|
||||
|
||||
auto *sizer = new wxBoxSizer(wxHORIZONTAL);
|
||||
|
||||
auto *label = new wxStaticText(this, wxID_ANY, _(L("Cut object:")));
|
||||
sizer->Add(label, 0, wxALL | wxALIGN_CENTER, MARGIN);
|
||||
sizer->Add(m_cb_rotate, 0, wxALL | wxALIGN_CENTER, MARGIN);
|
||||
sizer->AddStretchSpacer();
|
||||
sizer->Add(m_btn_cut, 0, wxALL | wxALIGN_CENTER, MARGIN);
|
||||
sizer->Add(m_btn_cancel, 0, wxALL | wxALIGN_CENTER, MARGIN);
|
||||
|
||||
SetSizer(sizer);
|
||||
}
|
||||
|
||||
void GLGizmoCutPanel::display(bool display)
|
||||
{
|
||||
Show(display);
|
||||
GetParent()->Layout();
|
||||
}
|
||||
|
||||
|
||||
const double GLGizmoCut::Offset = 10.0;
|
||||
const double GLGizmoCut::Margin = 20.0;
|
||||
const std::array<float, 3> GLGizmoCut::GrabberColor = { 1.0, 0.5, 0.0 };
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
GLGizmoCut::GLGizmoCut(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
|
||||
: GLGizmoBase(parent, icon_filename, sprite_id)
|
||||
#else
|
||||
GLGizmoCut::GLGizmoCut(GLCanvas3D& parent, unsigned int sprite_id)
|
||||
: GLGizmoBase(parent, sprite_id)
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
, m_cut_z(0.0)
|
||||
, m_max_z(0.0)
|
||||
#if !ENABLE_IMGUI
|
||||
, m_panel(nullptr)
|
||||
#endif // not ENABLE_IMGUI
|
||||
, m_keep_upper(true)
|
||||
, m_keep_lower(true)
|
||||
, m_rotate_lower(false)
|
||||
{}
|
||||
|
||||
#if !ENABLE_IMGUI
|
||||
void GLGizmoCut::create_external_gizmo_widgets(wxWindow *parent)
|
||||
{
|
||||
wxASSERT(m_panel == nullptr);
|
||||
|
||||
m_panel = new GLGizmoCutPanel(parent);
|
||||
parent->GetSizer()->Add(m_panel, 0, wxEXPAND);
|
||||
|
||||
parent->Layout();
|
||||
parent->Fit();
|
||||
auto prev_heigh = parent->GetMinSize().GetHeight();
|
||||
parent->SetMinSize(wxSize(-1, std::max(prev_heigh, m_panel->GetSize().GetHeight())));
|
||||
|
||||
m_panel->Hide();
|
||||
m_panel->Bind(wxEVT_BUTTON, [this](wxCommandEvent&) {
|
||||
perform_cut(m_parent.get_selection());
|
||||
}, wxID_OK);
|
||||
}
|
||||
#endif // not ENABLE_IMGUI
|
||||
|
||||
bool GLGizmoCut::on_init()
|
||||
{
|
||||
m_grabbers.emplace_back();
|
||||
m_shortcut_key = WXK_CONTROL_C;
|
||||
return true;
|
||||
}
|
||||
|
||||
std::string GLGizmoCut::on_get_name() const
|
||||
{
|
||||
return L("Cut [C]");
|
||||
}
|
||||
|
||||
void GLGizmoCut::on_set_state()
|
||||
{
|
||||
// Reset m_cut_z on gizmo activation
|
||||
if (get_state() == On) {
|
||||
m_cut_z = m_parent.get_selection().get_bounding_box().size()(2) / 2.0;
|
||||
}
|
||||
|
||||
#if !ENABLE_IMGUI
|
||||
// Display or hide the extra panel
|
||||
if (m_panel != nullptr) {
|
||||
m_panel->display(get_state() == On);
|
||||
}
|
||||
#endif // not ENABLE_IMGUI
|
||||
}
|
||||
|
||||
bool GLGizmoCut::on_is_activable(const GLCanvas3D::Selection& selection) const
|
||||
{
|
||||
return selection.is_single_full_instance() && !selection.is_wipe_tower();
|
||||
}
|
||||
|
||||
void GLGizmoCut::on_start_dragging(const GLCanvas3D::Selection& selection)
|
||||
{
|
||||
if (m_hover_id == -1) { return; }
|
||||
|
||||
const BoundingBoxf3& box = selection.get_bounding_box();
|
||||
m_start_z = m_cut_z;
|
||||
update_max_z(selection);
|
||||
m_drag_pos = m_grabbers[m_hover_id].center;
|
||||
m_drag_center = box.center();
|
||||
m_drag_center(2) = m_cut_z;
|
||||
}
|
||||
|
||||
void GLGizmoCut::on_update(const UpdateData& data, const GLCanvas3D::Selection& selection)
|
||||
{
|
||||
if (m_hover_id != -1) {
|
||||
set_cut_z(m_start_z + calc_projection(data.mouse_ray));
|
||||
}
|
||||
}
|
||||
|
||||
void GLGizmoCut::on_render(const GLCanvas3D::Selection& selection) const
|
||||
{
|
||||
if (m_grabbers[0].dragging) {
|
||||
set_tooltip("Z: " + format(m_cut_z, 2));
|
||||
}
|
||||
|
||||
update_max_z(selection);
|
||||
|
||||
const BoundingBoxf3& box = selection.get_bounding_box();
|
||||
Vec3d plane_center = box.center();
|
||||
plane_center(2) = m_cut_z;
|
||||
|
||||
const float min_x = box.min(0) - Margin;
|
||||
const float max_x = box.max(0) + Margin;
|
||||
const float min_y = box.min(1) - Margin;
|
||||
const float max_y = box.max(1) + Margin;
|
||||
::glEnable(GL_DEPTH_TEST);
|
||||
::glDisable(GL_CULL_FACE);
|
||||
::glEnable(GL_BLEND);
|
||||
::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
|
||||
// Draw the cutting plane
|
||||
::glBegin(GL_QUADS);
|
||||
::glColor4f(0.8f, 0.8f, 0.8f, 0.5f);
|
||||
::glVertex3f(min_x, min_y, plane_center(2));
|
||||
::glVertex3f(max_x, min_y, plane_center(2));
|
||||
::glVertex3f(max_x, max_y, plane_center(2));
|
||||
::glVertex3f(min_x, max_y, plane_center(2));
|
||||
::glEnd();
|
||||
|
||||
::glEnable(GL_CULL_FACE);
|
||||
::glDisable(GL_BLEND);
|
||||
|
||||
// TODO: draw cut part contour?
|
||||
|
||||
// Draw the grabber and the connecting line
|
||||
m_grabbers[0].center = plane_center;
|
||||
m_grabbers[0].center(2) = plane_center(2) + Offset;
|
||||
|
||||
::glDisable(GL_DEPTH_TEST);
|
||||
::glLineWidth(m_hover_id != -1 ? 2.0f : 1.5f);
|
||||
::glColor3f(1.0, 1.0, 0.0);
|
||||
::glBegin(GL_LINES);
|
||||
::glVertex3dv(plane_center.data());
|
||||
::glVertex3dv(m_grabbers[0].center.data());
|
||||
::glEnd();
|
||||
|
||||
std::copy(std::begin(GrabberColor), std::end(GrabberColor), m_grabbers[0].color);
|
||||
m_grabbers[0].render(m_hover_id == 0, box.max_size());
|
||||
}
|
||||
|
||||
void GLGizmoCut::on_render_for_picking(const GLCanvas3D::Selection& selection) const
|
||||
{
|
||||
::glDisable(GL_DEPTH_TEST);
|
||||
|
||||
render_grabbers_for_picking(selection.get_bounding_box());
|
||||
}
|
||||
|
||||
#if ENABLE_IMGUI
|
||||
void GLGizmoCut::on_render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection)
|
||||
{
|
||||
m_imgui->set_next_window_pos(x, y, ImGuiCond_Always);
|
||||
m_imgui->set_next_window_bg_alpha(0.5f);
|
||||
m_imgui->begin(_(L("Cut")), ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
|
||||
|
||||
ImGui::PushItemWidth(100.0f);
|
||||
bool _value_changed = ImGui::InputDouble("Z", &m_cut_z, 0.0f, 0.0f, "%.2f");
|
||||
|
||||
m_imgui->checkbox(_(L("Keep upper part")), m_keep_upper);
|
||||
m_imgui->checkbox(_(L("Keep lower part")), m_keep_lower);
|
||||
m_imgui->checkbox(_(L("Rotate lower part upwards")), m_rotate_lower);
|
||||
|
||||
m_imgui->disabled_begin(!m_keep_upper && !m_keep_lower);
|
||||
const bool cut_clicked = m_imgui->button(_(L("Perform cut")));
|
||||
m_imgui->disabled_end();
|
||||
|
||||
m_imgui->end();
|
||||
|
||||
if (cut_clicked && (m_keep_upper || m_keep_lower)) {
|
||||
perform_cut(selection);
|
||||
}
|
||||
}
|
||||
#endif // ENABLE_IMGUI
|
||||
|
||||
void GLGizmoCut::update_max_z(const GLCanvas3D::Selection& selection) const
|
||||
{
|
||||
m_max_z = selection.get_bounding_box().size()(2);
|
||||
set_cut_z(m_cut_z);
|
||||
}
|
||||
|
||||
void GLGizmoCut::set_cut_z(double cut_z) const
|
||||
{
|
||||
// Clamp the plane to the object's bounding box
|
||||
m_cut_z = std::max(0.0, std::min(m_max_z, cut_z));
|
||||
}
|
||||
|
||||
void GLGizmoCut::perform_cut(const GLCanvas3D::Selection& selection)
|
||||
{
|
||||
const auto instance_idx = selection.get_instance_idx();
|
||||
const auto object_idx = selection.get_object_idx();
|
||||
|
||||
wxCHECK_RET(instance_idx >= 0 && object_idx >= 0, "GLGizmoCut: Invalid object selection");
|
||||
|
||||
wxGetApp().plater()->cut(object_idx, instance_idx, m_cut_z, m_keep_upper, m_keep_lower, m_rotate_lower);
|
||||
}
|
||||
|
||||
double GLGizmoCut::calc_projection(const Linef3& mouse_ray) const
|
||||
{
|
||||
double projection = 0.0;
|
||||
|
||||
const Vec3d starting_vec = m_drag_pos - m_drag_center;
|
||||
const double len_starting_vec = starting_vec.norm();
|
||||
if (len_starting_vec != 0.0)
|
||||
{
|
||||
Vec3d mouse_dir = mouse_ray.unit_vector();
|
||||
// finds the intersection of the mouse ray with the plane parallel to the camera viewport and passing throught the starting position
|
||||
// use ray-plane intersection see i.e. https://en.wikipedia.org/wiki/Line%E2%80%93plane_intersection algebric form
|
||||
// in our case plane normal and ray direction are the same (orthogonal view)
|
||||
// when moving to perspective camera the negative z unit axis of the camera needs to be transformed in world space and used as plane normal
|
||||
Vec3d inters = mouse_ray.a + (m_drag_pos - mouse_ray.a).dot(mouse_dir) / mouse_dir.squaredNorm() * mouse_dir;
|
||||
// vector from the starting position to the found intersection
|
||||
Vec3d inters_vec = inters - m_drag_pos;
|
||||
|
||||
// finds projection of the vector along the staring direction
|
||||
projection = inters_vec.dot(starting_vec.normalized());
|
||||
}
|
||||
return projection;
|
||||
}
|
||||
|
||||
|
||||
} // namespace GUI
|
||||
} // namespace Slic3r
|
Loading…
Add table
Add a link
Reference in a new issue