mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-07-12 01:07:57 -06:00
Separated gizmos into individual files
This commit is contained in:
parent
160d708ecd
commit
d3c8e3166e
20 changed files with 3734 additions and 3560 deletions
286
src/slic3r/GUI/Gizmos/GLGizmoBase.cpp
Normal file
286
src/slic3r/GUI/Gizmos/GLGizmoBase.cpp
Normal file
|
@ -0,0 +1,286 @@
|
|||
#include "GLGizmoBase.hpp"
|
||||
|
||||
#include <GL/glew.h>
|
||||
|
||||
#include "slic3r/GUI/GUI_App.hpp"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// TODO: Display tooltips quicker on Linux
|
||||
|
||||
|
||||
|
||||
namespace Slic3r {
|
||||
namespace GUI {
|
||||
|
||||
const float GLGizmoBase::Grabber::SizeFactor = 0.025f;
|
||||
const float GLGizmoBase::Grabber::MinHalfSize = 1.5f;
|
||||
const float GLGizmoBase::Grabber::DraggingScaleFactor = 1.25f;
|
||||
|
||||
GLGizmoBase::Grabber::Grabber()
|
||||
: center(Vec3d::Zero())
|
||||
, angles(Vec3d::Zero())
|
||||
, dragging(false)
|
||||
, enabled(true)
|
||||
{
|
||||
color[0] = 1.0f;
|
||||
color[1] = 1.0f;
|
||||
color[2] = 1.0f;
|
||||
}
|
||||
|
||||
void GLGizmoBase::Grabber::render(bool hover, float size) const
|
||||
{
|
||||
float render_color[3];
|
||||
if (hover)
|
||||
{
|
||||
render_color[0] = 1.0f - color[0];
|
||||
render_color[1] = 1.0f - color[1];
|
||||
render_color[2] = 1.0f - color[2];
|
||||
}
|
||||
else
|
||||
::memcpy((void*)render_color, (const void*)color, 3 * sizeof(float));
|
||||
|
||||
render(size, render_color, true);
|
||||
}
|
||||
|
||||
float GLGizmoBase::Grabber::get_half_size(float size) const
|
||||
{
|
||||
return std::max(size * SizeFactor, MinHalfSize);
|
||||
}
|
||||
|
||||
float GLGizmoBase::Grabber::get_dragging_half_size(float size) const
|
||||
{
|
||||
return std::max(size * SizeFactor * DraggingScaleFactor, MinHalfSize);
|
||||
}
|
||||
|
||||
void GLGizmoBase::Grabber::render(float size, const float* render_color, bool use_lighting) const
|
||||
{
|
||||
float half_size = dragging ? get_dragging_half_size(size) : get_half_size(size);
|
||||
|
||||
if (use_lighting)
|
||||
::glEnable(GL_LIGHTING);
|
||||
|
||||
::glColor3fv(render_color);
|
||||
|
||||
::glPushMatrix();
|
||||
::glTranslated(center(0), center(1), center(2));
|
||||
|
||||
::glRotated(Geometry::rad2deg(angles(2)), 0.0, 0.0, 1.0);
|
||||
::glRotated(Geometry::rad2deg(angles(1)), 0.0, 1.0, 0.0);
|
||||
::glRotated(Geometry::rad2deg(angles(0)), 1.0, 0.0, 0.0);
|
||||
|
||||
// face min x
|
||||
::glPushMatrix();
|
||||
::glTranslatef(-(GLfloat)half_size, 0.0f, 0.0f);
|
||||
::glRotatef(-90.0f, 0.0f, 1.0f, 0.0f);
|
||||
render_face(half_size);
|
||||
::glPopMatrix();
|
||||
|
||||
// face max x
|
||||
::glPushMatrix();
|
||||
::glTranslatef((GLfloat)half_size, 0.0f, 0.0f);
|
||||
::glRotatef(90.0f, 0.0f, 1.0f, 0.0f);
|
||||
render_face(half_size);
|
||||
::glPopMatrix();
|
||||
|
||||
// face min y
|
||||
::glPushMatrix();
|
||||
::glTranslatef(0.0f, -(GLfloat)half_size, 0.0f);
|
||||
::glRotatef(90.0f, 1.0f, 0.0f, 0.0f);
|
||||
render_face(half_size);
|
||||
::glPopMatrix();
|
||||
|
||||
// face max y
|
||||
::glPushMatrix();
|
||||
::glTranslatef(0.0f, (GLfloat)half_size, 0.0f);
|
||||
::glRotatef(-90.0f, 1.0f, 0.0f, 0.0f);
|
||||
render_face(half_size);
|
||||
::glPopMatrix();
|
||||
|
||||
// face min z
|
||||
::glPushMatrix();
|
||||
::glTranslatef(0.0f, 0.0f, -(GLfloat)half_size);
|
||||
::glRotatef(180.0f, 1.0f, 0.0f, 0.0f);
|
||||
render_face(half_size);
|
||||
::glPopMatrix();
|
||||
|
||||
// face max z
|
||||
::glPushMatrix();
|
||||
::glTranslatef(0.0f, 0.0f, (GLfloat)half_size);
|
||||
render_face(half_size);
|
||||
::glPopMatrix();
|
||||
|
||||
::glPopMatrix();
|
||||
|
||||
if (use_lighting)
|
||||
::glDisable(GL_LIGHTING);
|
||||
}
|
||||
|
||||
void GLGizmoBase::Grabber::render_face(float half_size) const
|
||||
{
|
||||
::glBegin(GL_TRIANGLES);
|
||||
::glNormal3f(0.0f, 0.0f, 1.0f);
|
||||
::glVertex3f(-(GLfloat)half_size, -(GLfloat)half_size, 0.0f);
|
||||
::glVertex3f((GLfloat)half_size, -(GLfloat)half_size, 0.0f);
|
||||
::glVertex3f((GLfloat)half_size, (GLfloat)half_size, 0.0f);
|
||||
::glVertex3f((GLfloat)half_size, (GLfloat)half_size, 0.0f);
|
||||
::glVertex3f(-(GLfloat)half_size, (GLfloat)half_size, 0.0f);
|
||||
::glVertex3f(-(GLfloat)half_size, -(GLfloat)half_size, 0.0f);
|
||||
::glEnd();
|
||||
}
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
GLGizmoBase::GLGizmoBase(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
|
||||
#else
|
||||
GLGizmoBase::GLGizmoBase(GLCanvas3D& parent, unsigned int sprite_id)
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
: m_parent(parent)
|
||||
, m_group_id(-1)
|
||||
, m_state(Off)
|
||||
, m_shortcut_key(0)
|
||||
#if ENABLE_SVG_ICONS
|
||||
, m_icon_filename(icon_filename)
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
, m_sprite_id(sprite_id)
|
||||
, m_hover_id(-1)
|
||||
, m_dragging(false)
|
||||
#if ENABLE_IMGUI
|
||||
, m_imgui(wxGetApp().imgui())
|
||||
#endif // ENABLE_IMGUI
|
||||
{
|
||||
::memcpy((void*)m_base_color, (const void*)DEFAULT_BASE_COLOR, 3 * sizeof(float));
|
||||
::memcpy((void*)m_drag_color, (const void*)DEFAULT_DRAG_COLOR, 3 * sizeof(float));
|
||||
::memcpy((void*)m_highlight_color, (const void*)DEFAULT_HIGHLIGHT_COLOR, 3 * sizeof(float));
|
||||
}
|
||||
|
||||
void GLGizmoBase::set_hover_id(int id)
|
||||
{
|
||||
if (m_grabbers.empty() || (id < (int)m_grabbers.size()))
|
||||
{
|
||||
m_hover_id = id;
|
||||
on_set_hover_id();
|
||||
}
|
||||
}
|
||||
|
||||
void GLGizmoBase::set_highlight_color(const float* color)
|
||||
{
|
||||
if (color != nullptr)
|
||||
::memcpy((void*)m_highlight_color, (const void*)color, 3 * sizeof(float));
|
||||
}
|
||||
|
||||
void GLGizmoBase::enable_grabber(unsigned int id)
|
||||
{
|
||||
if ((0 <= id) && (id < (unsigned int)m_grabbers.size()))
|
||||
m_grabbers[id].enabled = true;
|
||||
|
||||
on_enable_grabber(id);
|
||||
}
|
||||
|
||||
void GLGizmoBase::disable_grabber(unsigned int id)
|
||||
{
|
||||
if ((0 <= id) && (id < (unsigned int)m_grabbers.size()))
|
||||
m_grabbers[id].enabled = false;
|
||||
|
||||
on_disable_grabber(id);
|
||||
}
|
||||
|
||||
void GLGizmoBase::start_dragging(const GLCanvas3D::Selection& selection)
|
||||
{
|
||||
m_dragging = true;
|
||||
|
||||
for (int i = 0; i < (int)m_grabbers.size(); ++i)
|
||||
{
|
||||
m_grabbers[i].dragging = (m_hover_id == i);
|
||||
}
|
||||
|
||||
on_start_dragging(selection);
|
||||
}
|
||||
|
||||
void GLGizmoBase::stop_dragging()
|
||||
{
|
||||
m_dragging = false;
|
||||
|
||||
for (int i = 0; i < (int)m_grabbers.size(); ++i)
|
||||
{
|
||||
m_grabbers[i].dragging = false;
|
||||
}
|
||||
|
||||
on_stop_dragging();
|
||||
}
|
||||
|
||||
void GLGizmoBase::update(const UpdateData& data, const GLCanvas3D::Selection& selection)
|
||||
{
|
||||
if (m_hover_id != -1)
|
||||
on_update(data, selection);
|
||||
}
|
||||
|
||||
std::array<float, 3> GLGizmoBase::picking_color_component(unsigned int id) const
|
||||
{
|
||||
static const float INV_255 = 1.0f / 255.0f;
|
||||
|
||||
id = BASE_ID - id;
|
||||
|
||||
if (m_group_id > -1)
|
||||
id -= m_group_id;
|
||||
|
||||
// color components are encoded to match the calculation of volume_id made into GLCanvas3D::_picking_pass()
|
||||
return std::array<float, 3> { (float)((id >> 0) & 0xff) * INV_255, // red
|
||||
(float)((id >> 8) & 0xff) * INV_255, // green
|
||||
(float)((id >> 16) & 0xff) * INV_255 }; // blue
|
||||
}
|
||||
|
||||
void GLGizmoBase::render_grabbers(const BoundingBoxf3& box) const
|
||||
{
|
||||
float size = (float)box.max_size();
|
||||
|
||||
for (int i = 0; i < (int)m_grabbers.size(); ++i)
|
||||
{
|
||||
if (m_grabbers[i].enabled)
|
||||
m_grabbers[i].render((m_hover_id == i), size);
|
||||
}
|
||||
}
|
||||
|
||||
void GLGizmoBase::render_grabbers(float size) const
|
||||
{
|
||||
for (int i = 0; i < (int)m_grabbers.size(); ++i)
|
||||
{
|
||||
if (m_grabbers[i].enabled)
|
||||
m_grabbers[i].render((m_hover_id == i), size);
|
||||
}
|
||||
}
|
||||
|
||||
void GLGizmoBase::render_grabbers_for_picking(const BoundingBoxf3& box) const
|
||||
{
|
||||
float size = (float)box.max_size();
|
||||
|
||||
for (unsigned int i = 0; i < (unsigned int)m_grabbers.size(); ++i)
|
||||
{
|
||||
if (m_grabbers[i].enabled)
|
||||
{
|
||||
std::array<float, 3> color = picking_color_component(i);
|
||||
m_grabbers[i].color[0] = color[0];
|
||||
m_grabbers[i].color[1] = color[1];
|
||||
m_grabbers[i].color[2] = color[2];
|
||||
m_grabbers[i].render_for_picking(size);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#if !ENABLE_IMGUI
|
||||
void GLGizmoBase::create_external_gizmo_widgets(wxWindow *parent) {}
|
||||
#endif // not ENABLE_IMGUI
|
||||
|
||||
void GLGizmoBase::set_tooltip(const std::string& tooltip) const
|
||||
{
|
||||
m_parent.set_tooltip(tooltip);
|
||||
}
|
||||
|
||||
std::string GLGizmoBase::format(float value, unsigned int decimals) const
|
||||
{
|
||||
return Slic3r::string_printf("%.*f", decimals, value);
|
||||
}
|
||||
|
||||
} // namespace GUI
|
||||
} // namespace Slic3r
|
Loading…
Add table
Add a link
Reference in a new issue