Separated gizmos into individual files

This commit is contained in:
Lukas Matena 2019-03-15 12:53:15 +01:00
parent 160d708ecd
commit d3c8e3166e
20 changed files with 3734 additions and 3560 deletions

View file

@ -1,4 +1,4 @@
#include "slic3r/GUI/GLGizmo.hpp"
#include "slic3r/GUI/Gizmos/GLGizmos.hpp"
#include "GLCanvas3D.hpp"
#include "admesh/stl.h"
@ -16,7 +16,6 @@
#include "slic3r/GUI/GLShader.hpp"
#include "slic3r/GUI/GUI.hpp"
#include "slic3r/GUI/PresetBundle.hpp"
//#include "slic3r/GUI/GLGizmo.hpp"
#include "GUI_App.hpp"
#include "GUI_ObjectList.hpp"
#include "GUI_ObjectManipulation.hpp"
@ -78,7 +77,7 @@ static const float DEFAULT_BG_LIGHT_COLOR[3] = { 0.753f, 0.753f, 0.753f };
static const float ERROR_BG_DARK_COLOR[3] = { 0.478f, 0.192f, 0.039f };
static const float ERROR_BG_LIGHT_COLOR[3] = { 0.753f, 0.192f, 0.039f };
static const float UNIFORM_SCALE_COLOR[3] = { 1.0f, 0.38f, 0.0f };
static const float AXES_COLOR[3][3] = { { 1.0f, 0.0f, 0.0f }, { 0.0f, 1.0f, 0.0f }, { 0.0f, 0.0f, 1.0f } };
//static const float AXES_COLOR[3][3] = { { 1.0f, 0.0f, 0.0f }, { 0.0f, 1.0f, 0.0f }, { 0.0f, 0.0f, 1.0f } };
namespace Slic3r {
namespace GUI {